Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
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@@ -154,6 +154,13 @@ if env['BF_GHOST_DEBUG']:
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else:
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sources.remove('intern' + os.sep + 'GHOST_EventPrinter.cpp')
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if env['WITH_BF_IME']:
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if window_system in ('win32-vc', 'win32-mingw', 'win64-vc', 'win64-mingw'):
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defs.append('WITH_INPUT_IME')
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else:
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sources.remove('intern' + os.sep + 'GHOST_ImeWin32.h')
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sources.remove('intern' + os.sep + 'GHOST_ImeWin32.cpp')
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if env['WITH_BF_3DMOUSE']:
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defs.append('WITH_INPUT_NDOF')
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