Transformation Constraint: implement a Mix Mode option.

Allow selecting how the new location/rotation/scale is combined with
the existing transformation. This is most useful for rotation, which
has multiple options, and scale, which previously could only replace.
This commit is contained in:
2019-09-06 11:54:34 +03:00
parent a23ce7f3b7
commit e858d21ae4
5 changed files with 134 additions and 17 deletions

View File

@@ -3802,7 +3802,8 @@ static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
/* only evaluate if there is a target */
if (VALID_CONS_TARGET(ct)) {
float *from_min, *from_max, *to_min, *to_max;
float loc[3], eul[3], size[3];
float loc[3], rot[3][3], oldeul[3], size[3];
float newloc[3], newrot[3][3], neweul[3], newsize[3];
float dbuf[4], sval[3];
float *const dvec = dbuf + 1;
int i;
@@ -3844,9 +3845,7 @@ static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
}
/* extract components of owner's matrix */
copy_v3_v3(loc, cob->matrix[3]);
mat4_to_eulO(eul, rot_order, cob->matrix);
mat4_to_size(size, cob->matrix);
mat4_to_loc_rot_size(loc, rot, size, cob->matrix);
/* determine where in range current transforms lie */
if (data->expo) {
@@ -3878,18 +3877,42 @@ static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
to_min = data->to_min_scale;
to_max = data->to_max_scale;
for (i = 0; i < 3; i++) {
/* multiply with original scale (so that it can still be scaled) */
/* size[i] *= to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i])); */
/* Stay absolute, else it breaks existing rigs... sigh. */
size[i] = to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i]));
newsize[i] = to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i]));
}
switch (data->mix_mode_scale) {
case TRANS_MIXSCALE_MULTIPLY:
mul_v3_v3(size, newsize);
break;
case TRANS_MIXSCALE_REPLACE:
default:
copy_v3_v3(size, newsize);
break;
}
break;
case TRANS_ROTATION:
to_min = data->to_min_rot;
to_max = data->to_max_rot;
for (i = 0; i < 3; i++) {
/* add to original rotation (so that it can still be rotated) */
eul[i] += to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i]));
neweul[i] = to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i]));
}
switch (data->mix_mode_rot) {
case TRANS_MIXROT_REPLACE:
eulO_to_mat3(rot, neweul, rot_order);
break;
case TRANS_MIXROT_BEFORE:
eulO_to_mat3(newrot, neweul, rot_order);
mul_m3_m3m3(rot, newrot, rot);
break;
case TRANS_MIXROT_AFTER:
eulO_to_mat3(newrot, neweul, rot_order);
mul_m3_m3m3(rot, rot, newrot);
break;
case TRANS_MIXROT_ADD:
default:
mat3_to_eulO(oldeul, rot_order, rot);
add_v3_v3(neweul, oldeul);
eulO_to_mat3(rot, neweul, rot_order);
break;
}
break;
case TRANS_LOCATION:
@@ -3897,14 +3920,22 @@ static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
to_min = data->to_min;
to_max = data->to_max;
for (i = 0; i < 3; i++) {
/* add to original location (so that it can still be moved) */
loc[i] += (to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i])));
newloc[i] = (to_min[i] + (sval[(int)data->map[i]] * (to_max[i] - to_min[i])));
}
switch (data->mix_mode_loc) {
case TRANS_MIXLOC_REPLACE:
copy_v3_v3(loc, newloc);
break;
case TRANS_MIXLOC_ADD:
default:
add_v3_v3(loc, newloc);
break;
}
break;
}
/* apply to matrix */
loc_eulO_size_to_mat4(cob->matrix, loc, eul, size, rot_order);
loc_rot_size_to_mat4(cob->matrix, loc, rot, size);
}
}