Properly prefixing name of exproted armature API
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@@ -871,7 +871,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
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/* Function to recenter armatures in editarmature.c
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* Bone + object locations are handled there.
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*/
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docenter_armature(scene, ob, cursor, centermode, around);
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ED_armature_origin_set(scene, ob, cursor, centermode, around);
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tot_change++;
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arm->id.flag |= LIB_DOIT;
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