Support more object types scene-scale (on creation)
- lamp - camera - font - empty & effector Also fix inconsistency with apply transform (modified shape-keys for meshes but not curve/lattice)
This commit is contained in:
@@ -264,7 +264,6 @@ void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int cou
|
||||
void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count);
|
||||
void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count);
|
||||
|
||||
void ED_mesh_transform(struct Mesh *me, float mat[4][4]);
|
||||
void ED_mesh_calc_tessface(struct Mesh *mesh);
|
||||
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user