change blender python interface for classes not to ise __idname__ rather bl_idname since __somename__ is for pythons internal use.
replacements... "__idname__" -> "bl_idname" "__props__" -> "bl_props" "__label__" -> "bl_label" "__register__" -> "bl_register" "__undo__" -> "bl_undo" "__space_type__" -> "bl_space_type" "__default_closed__" -> "bl_default_closed" "__region_type__" -> "bl_region_type" "__context__" -> "bl_context" "__show_header__" -> "bl_show_header" "__URL__" -> "_url"
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@@ -2,15 +2,15 @@
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import bpy
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class DataButtonsPanel(bpy.types.Panel):
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__space_type__ = 'PROPERTIES'
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__region_type__ = 'WINDOW'
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__context__ = "data"
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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def poll(self, context):
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return (context.object and context.object.type == 'TEXT' and context.curve)
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class DATA_PT_context_text(DataButtonsPanel):
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__show_header__ = False
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bl_show_header = False
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def draw(self, context):
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layout = self.layout
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@@ -29,7 +29,7 @@ class DATA_PT_context_text(DataButtonsPanel):
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split.itemS()
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class DATA_PT_shape_text(DataButtonsPanel):
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__label__ = "Shape Text"
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bl_label = "Shape Text"
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def draw(self, context):
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layout = self.layout
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@@ -63,7 +63,7 @@ class DATA_PT_shape_text(DataButtonsPanel):
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col.itemR(curve, "fast", text="Fast Editing")
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class DATA_PT_geometry_text(DataButtonsPanel):
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__label__ = "Geometry"
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bl_label = "Geometry"
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def draw(self, context):
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layout = self.layout
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@@ -87,7 +87,7 @@ class DATA_PT_geometry_text(DataButtonsPanel):
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col.itemR(curve, "bevel_object", text="")
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class DATA_PT_font(DataButtonsPanel):
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__label__ = "Font"
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bl_label = "Font"
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def draw(self, context):
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layout = self.layout
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@@ -127,7 +127,7 @@ class DATA_PT_font(DataButtonsPanel):
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col.itemR(text, "ul_height", text="Thickness")
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class DATA_PT_paragraph(DataButtonsPanel):
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__label__ = "Paragraph"
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bl_label = "Paragraph"
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def draw(self, context):
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layout = self.layout
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@@ -151,7 +151,7 @@ class DATA_PT_paragraph(DataButtonsPanel):
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col.itemR(text, "offset_y", text="Y")
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class DATA_PT_textboxes(DataButtonsPanel):
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__label__ = "Text Boxes"
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bl_label = "Text Boxes"
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def draw(self, context):
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layout = self.layout
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