Cleanup: remove this-> for m_ prefixed members in Compositor

For cleaning old code style as new code usually omit it.
This commit is contained in:
2021-10-13 23:00:50 +02:00
parent ecb8a574c7
commit ea79efef70
198 changed files with 2879 additions and 2961 deletions

View File

@@ -1267,8 +1267,8 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float *imask, float *omask, float
*
* Each version has slightly different criteria for detecting an edge pixel.
*/
if (this->m_adjacentOnly) { /* If "adjacent only" inner edge mode is turned on. */
if (this->m_keepInside) { /* If "keep inside" buffer edge mode is turned on. */
if (m_adjacentOnly) { /* If "adjacent only" inner edge mode is turned on. */
if (m_keepInside) { /* If "keep inside" buffer edge mode is turned on. */
do_adjacentKeepBorders(t, rw, limask, lomask, lres, res, rsize);
}
else { /* "bleed out" buffer edge mode is turned on. */
@@ -1281,8 +1281,8 @@ void DoubleEdgeMaskOperation::doDoubleEdgeMask(float *imask, float *omask, float
/* Detect edges in all non-border pixels in the buffer. */
do_adjacentEdgeDetection(t, rw, limask, lomask, lres, res, rsize, isz, osz, gsz);
}
else { /* "all" inner edge mode is turned on. */
if (this->m_keepInside) { /* If "keep inside" buffer edge mode is turned on. */
else { /* "all" inner edge mode is turned on. */
if (m_keepInside) { /* If "keep inside" buffer edge mode is turned on. */
do_allKeepBorders(t, rw, limask, lomask, lres, res, rsize);
}
else { /* "bleed out" buffer edge mode is turned on. */
@@ -1322,10 +1322,10 @@ DoubleEdgeMaskOperation::DoubleEdgeMaskOperation()
this->addInputSocket(DataType::Value);
this->addInputSocket(DataType::Value);
this->addOutputSocket(DataType::Value);
this->m_inputInnerMask = nullptr;
this->m_inputOuterMask = nullptr;
this->m_adjacentOnly = false;
this->m_keepInside = false;
m_inputInnerMask = nullptr;
m_inputOuterMask = nullptr;
m_adjacentOnly = false;
m_keepInside = false;
this->flags.complex = true;
is_output_rendered_ = false;
}
@@ -1334,7 +1334,7 @@ bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti * /*input*/,
ReadBufferOperation *readOperation,
rcti *output)
{
if (this->m_cachedInstance == nullptr) {
if (m_cachedInstance == nullptr) {
rcti newInput;
newInput.xmax = this->getWidth();
newInput.xmin = 0;
@@ -1348,31 +1348,31 @@ bool DoubleEdgeMaskOperation::determineDependingAreaOfInterest(rcti * /*input*/,
void DoubleEdgeMaskOperation::initExecution()
{
this->m_inputInnerMask = this->getInputSocketReader(0);
this->m_inputOuterMask = this->getInputSocketReader(1);
m_inputInnerMask = this->getInputSocketReader(0);
m_inputOuterMask = this->getInputSocketReader(1);
initMutex();
this->m_cachedInstance = nullptr;
m_cachedInstance = nullptr;
}
void *DoubleEdgeMaskOperation::initializeTileData(rcti *rect)
{
if (this->m_cachedInstance) {
return this->m_cachedInstance;
if (m_cachedInstance) {
return m_cachedInstance;
}
lockMutex();
if (this->m_cachedInstance == nullptr) {
MemoryBuffer *innerMask = (MemoryBuffer *)this->m_inputInnerMask->initializeTileData(rect);
MemoryBuffer *outerMask = (MemoryBuffer *)this->m_inputOuterMask->initializeTileData(rect);
if (m_cachedInstance == nullptr) {
MemoryBuffer *innerMask = (MemoryBuffer *)m_inputInnerMask->initializeTileData(rect);
MemoryBuffer *outerMask = (MemoryBuffer *)m_inputOuterMask->initializeTileData(rect);
float *data = (float *)MEM_mallocN(sizeof(float) * this->getWidth() * this->getHeight(),
__func__);
float *imask = innerMask->getBuffer();
float *omask = outerMask->getBuffer();
doDoubleEdgeMask(imask, omask, data);
this->m_cachedInstance = data;
m_cachedInstance = data;
}
unlockMutex();
return this->m_cachedInstance;
return m_cachedInstance;
}
void DoubleEdgeMaskOperation::executePixel(float output[4], int x, int y, void *data)
{
@@ -1383,12 +1383,12 @@ void DoubleEdgeMaskOperation::executePixel(float output[4], int x, int y, void *
void DoubleEdgeMaskOperation::deinitExecution()
{
this->m_inputInnerMask = nullptr;
this->m_inputOuterMask = nullptr;
m_inputInnerMask = nullptr;
m_inputOuterMask = nullptr;
deinitMutex();
if (this->m_cachedInstance) {
MEM_freeN(this->m_cachedInstance);
this->m_cachedInstance = nullptr;
if (m_cachedInstance) {
MEM_freeN(m_cachedInstance);
m_cachedInstance = nullptr;
}
}