Fix T91802: vertex color layer name collides with itself

Vertex colors are already included in `mesh.attributes`. So they don't
have to be added to the collision checks separately.
This commit is contained in:
2021-09-29 11:01:17 +02:00
parent 24a965bb16
commit eabb134840

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@@ -639,7 +639,6 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
add_attributes(mesh.attributes)
add_attributes(mesh.uv_layers)
add_attributes(mesh.vertex_colors)
add_attributes(ob.vertex_groups)
colliding_names = [name for name, layers in attributes_by_name.items() if len(layers) >= 2]