Fix T91802: vertex color layer name collides with itself
Vertex colors are already included in `mesh.attributes`. So they don't have to be added to the collision checks separately.
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@@ -639,7 +639,6 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
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add_attributes(mesh.attributes)
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add_attributes(mesh.uv_layers)
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add_attributes(mesh.vertex_colors)
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add_attributes(ob.vertex_groups)
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colliding_names = [name for name, layers in attributes_by_name.items() if len(layers) >= 2]
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