IK work-in-progress commit;
- Removed old convention that only allowed one "IK" connection for Bones in a joint. Was highly frustrating for editing trees or branches. In a next commit, there will be a different method to define IK target and IK root, so this option actually will become "Connect Bone" or so. - the IK group name is gone, now is just an option "Tree IK". When IK chains share a root they'll form a tree. Todo is preventing conflicts here (will be for editor to define IK Root) - Adding new IK constraint with CTRL+I activates Constraint
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@@ -103,9 +103,6 @@ void selectconnected_armature(void);
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void selectconnected_posearmature(void);
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void select_bone_by_name (struct bArmature *arm, char *name, int select);
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void unique_editbone_name (char* name);
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void attach_bone_to_parent(EditBone *bone);
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void attach_bone_to_parent_cb(void *bonev, void *arg2_unused);
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void auto_align_armature(void);
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void create_vgroups_from_armature(Object *ob, Object *par);
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