store locales, .Blanguage, and .bfont.ttf inside of Resources folder of

application bundle on OS X
This commit is contained in:
2003-05-12 18:12:25 +00:00
parent 936f7541c4
commit eca049b177
3 changed files with 52 additions and 41 deletions

View File

@@ -128,7 +128,7 @@ void lang_setlanguage(void) {
LANGMenuEntry *lme;
lme = find_language(U.language);
if(lme) FTF_SetLanguage(lme->code);
if(lme) FTF_SetLanguage(lme->code);
else FTF_SetLanguage("en_US");
}
@@ -154,11 +154,14 @@ void set_interface_font(char *str) {
void start_interface_font(void) {
char tstr[FILE_MAXDIR+FILE_MAXFILE];
int result = 0;
#ifdef __APPLE__
char *bundlepath;
#endif
/* hack to find out if we have saved language/font settings.
if not, set defaults and try .bfont.tff --phase */
if(U.fontsize != 0) { // we have saved user settings
if(U.fontsize != 0) { // we have saved user settings
// try load the font from the font dir
BLI_make_file_string("/", tstr, U.fontdir, U.fontname);
result = FTF_SetFont(tstr, U.fontsize);
@@ -170,9 +173,20 @@ void start_interface_font(void) {
U.language= 0;
U.fontsize= 11;
U.encoding= 0;
#ifdef __APPLE__
bundlepath = BLI_getbundle();
strcpy(tstr, bundlepath);
strcat(tstr, "/Contents/Resources/");
strcat(tstr, ".bfont.ttf");
result = FTF_SetFont(tstr, U.fontsize);
sprintf(U.fontname, ".blender/.bfont.ttf\0");
#else
sprintf(U.fontname, ".blender/.bfont.ttf\0");
result = FTF_SetFont(U.fontname, U.fontsize);
#endif
}
if(result) {
@@ -250,15 +264,22 @@ void puplang_insert_entry(char *line)
int read_languagefile(void) {
char name[FILE_MAXDIR+FILE_MAXFILE];
LinkNode *l, *lines;
/* .Blanguages */
BLI_make_file_string("/", name, BLI_gethome(), ".Blanguages");
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {
/* If not found in home, try .blender dir */
strcpy(name, ".blender\\.Blanguages");
/* If not found in home, try current dir
* (Resources folder of app bundle on OS X) */
#ifdef __APPLE__
char *bundlePath = BLI_getbundle();
strcpy(name, bundlePath);
strcat(name, "/Contents/Resources/.Blanguages");
#else
strcpy(name, ".blender/.Blanguages");
#endif
lines= BLI_read_file_as_lines(name);
if(lines == NULL) {