Initial coding of path editing operator. Still needs some work, but all the basic functionality is there. Select a path and the stride bone (as active) and it will reparameterize the path to propel the armature forward in the same magnitude of the original
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@@ -81,6 +81,9 @@ class NdVector:
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def y(self):
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return self.vec[1]
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def resize_2d(self):
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return Vector((self.x, self.y))
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length = property(vecLength)
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lengthSq = property(vecLengthSq)
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x = property(x)
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@@ -322,7 +325,10 @@ def simplifyCurves(curveGroup, error, reparaError, maxIterations, group_mode):
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return 0, None
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for pt in data_pts[s:e + 1]:
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bezVal = bezierEval(bez, pt.u)
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tmpError = (pt.co - bezVal).length / pt.co.length
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normalize_error = pt.co.length
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if normalize_error == 0:
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normalize_error = 1
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tmpError = (pt.co - bezVal).length / normalize_error
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if tmpError >= maxError:
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maxError = tmpError
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maxErrorPt = pt.index
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@@ -471,10 +477,8 @@ def simplifyCurves(curveGroup, error, reparaError, maxIterations, group_mode):
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#(e.g. a bone's x,y,z rotation)
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def fcurves_simplify(sel_opt="all", error=0.002, group_mode=True):
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def fcurves_simplify(context, obj, sel_opt="all", error=0.002, group_mode=True):
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# main vars
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context = bpy.context
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obj = context.active_object
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fcurves = obj.animation_data.action.fcurves
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if sel_opt == "sel":
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@@ -706,3 +710,52 @@ def limit_dof_toggle_off(context, enduser_obj):
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existingConstraint = [constraint for constraint in bone.constraints if constraint.name == "DOF Limitation"]
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if existingConstraint:
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bone.constraints.remove(existingConstraint[0])
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def path_editing(context, stride_obj, path):
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y_fcurve = [fcurve for fcurve in stride_obj.animation_data.action.fcurves if fcurve.data_path == "location"][1]
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s, e = context.scene.frame_start, context.scene.frame_end # y_fcurve.range()
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s = int(s)
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e = int(e)
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y_s = y_fcurve.evaluate(s)
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y_e = y_fcurve.evaluate(e)
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direction = (y_e - y_s) / abs(y_e - y_s)
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existing_cons = [constraint for constraint in stride_obj.constraints if constraint.type == "FOLLOW_PATH"]
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for cons in existing_cons:
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stride_obj.constraints.remove(cons)
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path_cons = stride_obj.constraints.new("FOLLOW_PATH")
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if direction < 0:
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path_cons.forward_axis = "TRACK_NEGATIVE_Y"
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else:
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path_cons.forward_axis = "FORWARD_Y"
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path_cons.target = path
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path_cons.use_curve_follow = True
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path.data.path_duration = e - s
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try:
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path.data.animation_data.action.fcurves
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except AttributeError:
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path.data.keyframe_insert("eval_time", frame=0)
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eval_time_fcurve = [fcurve for fcurve in path.data.animation_data.action.fcurves if fcurve.data_path == "eval_time"]
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eval_time_fcurve = eval_time_fcurve[0]
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totalLength = 0
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parameterization = {}
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print("evaluating curve")
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for t in range(s, e - 1):
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if s == t:
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chordLength = 0
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else:
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chordLength = (y_fcurve.evaluate(t) - y_fcurve.evaluate(t + 1))
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totalLength += chordLength
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parameterization[t] = totalLength
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for t in range(s + 1, e - 1):
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if totalLength == 0:
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print("no forward motion")
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parameterization[t] /= totalLength
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parameterization[t] *= e - s
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parameterization[e] = e - s
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for t in parameterization.keys():
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eval_time_fcurve.keyframe_points.insert(frame=t, value=parameterization[t])
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error = 0.01
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reparaError = error * 32
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maxIterations = 16
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print("finished path editing")
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