Cleanup: Python GPU: Use consistent prefixes for local API
It was not following the own documentation at the top code that mentions that for local API the prefix is "bpygpu_".
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@@ -736,7 +736,7 @@ PyDoc_STRVAR(py_shader_module_doc,
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"3D_SMOOTH_COLOR\n"
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" :Attributes: vec3 pos, vec4 color\n"
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" :Uniforms: none\n");
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static PyModuleDef BPyGPU_shader_module_def = {
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static PyModuleDef py_shader_module_def = {
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PyModuleDef_HEAD_INIT,
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.m_name = "gpu.shader",
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.m_doc = py_shader_module_doc,
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@@ -760,11 +760,11 @@ PyObject *BPyGPUShader_CreatePyObject(GPUShader *shader, bool is_builtin)
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return (PyObject *)self;
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}
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PyObject *BPyInit_gpu_shader(void)
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PyObject *bpygpu_shader_init(void)
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{
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PyObject *submodule;
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submodule = PyModule_Create(&BPyGPU_shader_module_def);
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submodule = PyModule_Create(&py_shader_module_def);
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return submodule;
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}
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