Fix #33530: Blender Crash when selecting "Point select mode" in Particle Mode with and 0 hairs object

This commit is contained in:
2012-12-14 09:47:05 +00:00
parent d38881706c
commit edabf35aff

View File

@@ -4657,9 +4657,11 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
if (!(point->flag & PEP_HIDE))
totkeys += point->totkey;
if (edit->points && !(edit->points->keys->flag & PEK_USE_WCO))
pd = pdata = MEM_callocN(totkeys * 3 * sizeof(float), "particle edit point data");
cd = cdata = MEM_callocN(totkeys * (timed ? 4 : 3) * sizeof(float), "particle edit color data");
if (totkeys) {
if (edit->points && !(edit->points->keys->flag & PEK_USE_WCO))
pd = pdata = MEM_callocN(totkeys * 3 * sizeof(float), "particle edit point data");
cd = cdata = MEM_callocN(totkeys * (timed ? 4 : 3) * sizeof(float), "particle edit color data");
}
for (i = 0, point = edit->points; i < totpoint; i++, point++) {
if (point->flag & PEP_HIDE)