Python: add 'render_write' callback
This is useful for addons which intend to write data next to the rendered image/movie, but not for preview renders.
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@@ -2834,6 +2834,9 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
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}
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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if (write_still) {
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_WRITE);
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}
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}
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BLI_callback_exec(re->main, (ID *)scene, G.is_break ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
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@@ -3031,6 +3034,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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if (G.is_break == false) {
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_WRITE);
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}
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}
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else {
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@@ -3114,6 +3118,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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if (G.is_break == false) {
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_WRITE);
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}
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}
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}
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