style cleanup: pep8 + picky edits

This commit is contained in:
2012-03-08 05:36:05 +00:00
parent e61339a76f
commit ee84084f99
12 changed files with 48 additions and 42 deletions

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@@ -79,6 +79,7 @@ PLATFORM = platform().split('-')[0].lower() # 'linux', 'darwin', 'windows'
SCRIPT_DIR = os.path.dirname(__file__)
def handle_args():
'''
Parse the args passed to Blender after "--", ignored by Blender
@@ -127,7 +128,6 @@ def handle_args():
help="Write the rst file of the bpy module (default=False)",
required=False)
# parse only the args passed after '--'
argv = []
if "--" in sys.argv:

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@@ -21,37 +21,36 @@
from . import engine
devices = (
("CPU", "CPU", "Use CPU for rendering"),
("GPU", "GPU Compute", "Use GPU compute device for rendering, configured in user preferences"))
('CPU', "CPU", "Use CPU for rendering"),
('GPU', "GPU Compute", "Use GPU compute device for rendering, configured in user preferences"))
feature_set = (
("SUPPORTED", "Supported", "Only use finished and supported features"),
("EXPERIMENTAL", "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
('SUPPORTED', "Supported", "Only use finished and supported features"),
('EXPERIMENTAL', "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
)
shading_systems = (
("GPU_COMPATIBLE", "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
("OSL", "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
('GPU_COMPATIBLE', "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
('OSL', "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
)
displacement_methods = (
("BUMP", "Bump", "Bump mapping to simulate the appearance of displacement"),
("TRUE", "True", "Use true displacement only, requires fine subdivision"),
("BOTH", "Both", "Combination of displacement and bump mapping"),
('BUMP', "Bump", "Bump mapping to simulate the appearance of displacement"),
('TRUE', "True", "Use true displacement only, requires fine subdivision"),
('BOTH', "Both", "Combination of displacement and bump mapping"),
)
bvh_types = (
("DYNAMIC_BVH", "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"),
("STATIC_BVH", "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"),
('DYNAMIC_BVH', "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"),
('STATIC_BVH', "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"),
)
filter_types = (
("BOX", "Box", "Box filter"),
("GAUSSIAN", "Gaussian", "Gaussian filter"),
('BOX', "Box", "Box filter"),
('GAUSSIAN', "Gaussian", "Gaussian filter"),
)
aperture_types = (
("RADIUS", "Radius", "Directly change the size of the aperture"),
("FSTOP", "F/stop", "Change the size of the aperture by f/stops"),
('RADIUS', "Radius", "Directly change the size of the aperture"),
('FSTOP', "F/stop", "Change the size of the aperture by f/stops"),
)

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@@ -489,6 +489,7 @@ class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
if not panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Surface'):
layout.prop(world, "horizon_color", text="Color")
class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_context = "world"
@@ -507,6 +508,7 @@ class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
world = context.world
panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Volume')
class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
bl_label = "Ambient Occlusion"
bl_context = "world"
@@ -529,6 +531,7 @@ class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
split.prop(light, "ao_factor", text="Factor")
split.prop(light, "distance", text="Distance")
class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
bl_label = "Settings"
bl_context = "world"
@@ -551,6 +554,7 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
row.active = cworld.sample_as_light
row.prop(cworld, "sample_map_resolution")
class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_context = "material"

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@@ -446,6 +446,7 @@ class MeshFace(StructRNA):
ord_ind(verts[3], verts[0]),
)
class MeshPolygon(StructRNA):
__slots__ = ()
@@ -461,6 +462,7 @@ class MeshPolygon(StructRNA):
end = start + self.loop_total
return range(start, end)
class Text(bpy_types.ID):
__slots__ = ()

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@@ -197,7 +197,6 @@ class DATA_PT_pathanim(CurveButtonsPanelCurve, Panel):
layout.prop(curve, "path_duration", text="Frames")
layout.prop(curve, "eval_time")
# these are for paths only
row = layout.row()
row.prop(curve, "use_path_follow")

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@@ -3012,7 +3012,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
has_edge_origindex = CustomData_has_layer(&ccgdm->dm.edgeData, CD_ORIGINDEX);
faceNum = 0;
loopindex = loopindex2 = 0; //current loop index
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;

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@@ -103,6 +103,7 @@ set(SRC
BLI_dynlib.h
BLI_dynstr.h
BLI_edgehash.h
BLI_editVert.h
BLI_fileops.h
BLI_fileops_types.h
BLI_fnmatch.h

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@@ -1562,7 +1562,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D
for (track= tracksbase->first; track; track= track->next) {
int selected= TRACK_SELECTED(track);
if ((draw_selected && !selected) || (draw_selected && !selected))
if (draw_selected && !selected)
continue;
if ((track->flag&TRACK_HAS_BUNDLE)==0)

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@@ -280,6 +280,7 @@ set(SRC
rna_internal.h
rna_internal_types.h
rna_nodetree_types.h
rna_mesh_utils.h
)
blender_add_lib(bf_rna "${SRC}" "${INC}" "${INC_SYS}")