move addon utilities into their own module, these were getting mixed between bpy.utils and space_userpref.
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@@ -34,6 +34,7 @@ import bpy as _bpy
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import os as _os
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import sys as _sys
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import addon_utils
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def _test_import(module_name, loaded_modules):
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import traceback
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@@ -114,7 +115,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
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# note that they will only actually reload of the modification time changes.
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# this `wont` work for packages so... its not perfect.
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for module_name in [ext.module for ext in _bpy.context.user_preferences.addons]:
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addon_disable(module_name, default_set=False)
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addon_utils.disable(module_name, default_set=False)
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def register_module_call(mod):
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register = getattr(mod, "register", None)
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@@ -194,7 +195,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
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test_register(mod)
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# deal with addons seperately
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addon_reset_all(reload_scripts)
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addon_utils.reset_all(reload_scripts)
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# run the active integration preset
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filepath = preset_find(_bpy.context.user_preferences.inputs.active_keyconfig, "keyconfig")
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@@ -319,176 +320,6 @@ def smpte_from_frame(frame, fps=None, fps_base=None):
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return smpte_from_seconds((frame * fps_base) / fps, fps)
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def addon_check(module_name):
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"""
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Returns the loaded state of the addon.
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:arg module_name: The name of the addon and module.
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:type module_name: string
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:return: (loaded_default, loaded_state)
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:rtype: tuple of booleans
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"""
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loaded_default = module_name in _bpy.context.user_preferences.addons
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mod = _sys.modules.get(module_name)
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loaded_state = mod and getattr(mod, "__addon_enabled__", Ellipsis)
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if loaded_state is Ellipsis:
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print("Warning: addon-module %r found module but without"
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" __addon_enabled__ field, possible name collision from file: %r" %
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(module_name, getattr(mod, "__file__", "<unknown>")))
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loaded_state = False
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return loaded_default, loaded_state
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def addon_enable(module_name, default_set=True):
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"""
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Enables an addon by name.
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:arg module_name: The name of the addon and module.
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:type module_name: string
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:return: the loaded module or None on failier.
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:rtype: module
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"""
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# note, this still gets added to _bpy_types.TypeMap
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import os
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import sys
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import bpy_types as _bpy_types
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import imp
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def handle_error():
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import traceback
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traceback.print_exc()
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# reload if the mtime changes
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mod = sys.modules.get(module_name)
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if mod:
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mod.__addon_enabled__ = False
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mtime_orig = getattr(mod, "__time__", 0)
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mtime_new = os.path.getmtime(mod.__file__)
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if mtime_orig != mtime_new:
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print("module changed on disk:", mod.__file__, "reloading...")
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try:
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imp.reload(mod)
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except:
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handle_error()
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del sys.modules[module_name]
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return None
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mod.__addon_enabled__ = False
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# Split registering up into 3 steps so we can undo if it fails par way through
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# 1) try import
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try:
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mod = __import__(module_name)
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mod.__time__ = os.path.getmtime(mod.__file__)
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mod.__addon_enabled__ = False
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except:
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handle_error()
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return None
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# 2) try register collected modules
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# removed, addons need to handle own registration now.
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# 3) try run the modules register function
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try:
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mod.register()
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except:
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handle_error()
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del sys.modules[module_name]
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return None
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# * OK loaded successfully! *
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if default_set:
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# just incase its enabled alredy
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ext = _bpy.context.user_preferences.addons.get(module_name)
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if not ext:
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ext = _bpy.context.user_preferences.addons.new()
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ext.module = module_name
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mod.__addon_enabled__ = True
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if _bpy.app.debug:
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print("\tbpy.utils.addon_enable", mod.__name__)
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return mod
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def addon_disable(module_name, default_set=True):
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"""
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Disables an addon by name.
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:arg module_name: The name of the addon and module.
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:type module_name: string
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"""
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import traceback
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import bpy_types as _bpy_types
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mod = _sys.modules.get(module_name)
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# possible this addon is from a previous session and didnt load a module this time.
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# so even if the module is not found, still disable the addon in the user prefs.
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if mod:
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mod.__addon_enabled__ = False
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try:
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mod.unregister()
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except:
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traceback.print_exc()
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else:
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print("addon_disable", module_name, "not loaded")
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# could be in more then once, unlikely but better do this just incase.
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addons = _bpy.context.user_preferences.addons
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if default_set:
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while module_name in addons:
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addon = addons.get(module_name)
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if addon:
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addons.remove(addon)
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if _bpy.app.debug:
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print("\tbpy.utils.addon_disable", module_name)
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def addon_reset_all(reload_scripts=False):
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"""
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Sets the addon state based on the user preferences.
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"""
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import imp
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# RELEASE SCRIPTS: official scripts distributed in Blender releases
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paths = script_paths("addons")
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# CONTRIB SCRIPTS: good for testing but not official scripts yet
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paths += script_paths("addons_contrib")
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# EXTERN SCRIPTS: external projects scripts
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paths += script_paths("addons_extern")
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for path in paths:
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_sys_path_ensure(path)
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for mod_name, mod_path in _bpy.path.module_names(path):
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is_enabled, is_loaded = addon_check(mod_name)
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# first check if reload is needed before changing state.
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if reload_scripts:
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mod = _sys.modules.get(mod_name)
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if mod:
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imp.reload(mod)
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if is_enabled == is_loaded:
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pass
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elif is_enabled:
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addon_enable(mod_name)
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elif is_loaded:
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print("\taddon_reset_all unloading", mod_name)
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addon_disable(mod_name)
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def preset_find(name, preset_path, display_name=False):
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if not name:
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return None
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