Freestyle: new stroke modifiers

This patch introduces a couple new stroke modifiers. The ones currently implemented are based on prototypes by @kjym3 and myself.

The new modifiers:
  - Tangent
  - Thickness noise
  - Crease Angle
  - Simplification
  - Curvature 3D

The documentation for these new modifier types can be found [[ http://www.blender.org/manual/render/freestyle/parameter_editor/index.html | in the manual ]]:

{F134441}
(left: AnisotropicThicknessShader, right: NoiseThicknessShader)

{F140499}
(left: Curvature 3D, right: Simplification)

Author: Folkert de Vries (flokkievids)

Reviewers: kjym3

Subscribers: #user_interface, plasmasolutions, kjym3

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D963
This commit is contained in:
Folkert de Vries
2015-07-10 21:57:23 +09:00
committed by Tamito Kajiyama
parent 7837f0e833
commit eeeb845d33
12 changed files with 1513 additions and 63 deletions

View File

@@ -283,6 +283,10 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
sub.operator("scene.freestyle_modifier_remove", icon='X', text="")
def draw_modifier_box_error(self, box, modifier, message):
row = box.row()
row.label(text=message, icon="ERROR")
def draw_modifier_common(self, box, modifier):
row = box.row()
row.prop(modifier, "blend", text="")
@@ -351,6 +355,33 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
if show_ramp:
self.draw_modifier_color_ramp_common(box, modifier, False)
elif modifier.type == 'TANGENT':
self.draw_modifier_color_ramp_common(box, modifier, False)
elif modifier.type == 'NOISE':
self.draw_modifier_color_ramp_common(box, modifier, False)
row = box.row(align=False)
row.prop(modifier, "amplitude")
row.prop(modifier, "period")
row.prop(modifier, "seed")
elif modifier.type == 'CREASE_ANGLE':
self.draw_modifier_color_ramp_common(box, modifier, False)
row = box.row(align=True)
row.prop(modifier, "angle_min")
row.prop(modifier, "angle_max")
elif modifier.type == 'CURVATURE_3D':
self.draw_modifier_color_ramp_common(box, modifier, False)
row = box.row(align=True)
row.prop(modifier, "curvature_min")
row.prop(modifier, "curvature_max")
freestyle = context.scene.render.layers.active.freestyle_settings
if not freestyle.use_smoothness:
message = "Enable Face Smoothness to use this modifier"
self.draw_modifier_box_error(col.box(), modifier, message)
def draw_alpha_modifier(self, context, modifier):
layout = self.layout
@@ -380,6 +411,32 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
box.prop(modifier, "material_attribute", text="")
self.draw_modifier_curve_common(box, modifier, False, False)
elif modifier.type == 'TANGENT':
self.draw_modifier_curve_common(box, modifier, False, False)
elif modifier.type == 'NOISE':
self.draw_modifier_curve_common(box, modifier, False, False)
row = box.row(align=False)
row.prop(modifier, "amplitude")
row.prop(modifier, "period")
row.prop(modifier, "seed")
elif modifier.type == 'CREASE_ANGLE':
self.draw_modifier_curve_common(box, modifier, False, False)
row = box.row(align=True)
row.prop(modifier, "angle_min")
row.prop(modifier, "angle_max")
elif modifier.type == 'CURVATURE_3D':
self.draw_modifier_curve_common(box, modifier, False, False)
row = box.row(align=True)
row.prop(modifier, "curvature_min")
row.prop(modifier, "curvature_max")
freestyle = context.scene.render.layers.active.freestyle_settings
if not freestyle.use_smoothness:
message = "Enable Face Smoothness to use this modifier"
self.draw_modifier_box_error(col.box(), modifier, message)
def draw_thickness_modifier(self, context, modifier):
layout = self.layout
@@ -415,6 +472,45 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
row.prop(modifier, "thickness_min")
row.prop(modifier, "thickness_max")
elif modifier.type == 'TANGENT':
self.draw_modifier_curve_common(box, modifier, False, False)
self.mapping = 'CURVE'
row = box.row(align=True)
row.prop(modifier, "thickness_min")
row.prop(modifier, "thickness_max")
elif modifier.type == 'NOISE':
row = box.row(align=False)
row.prop(modifier, "amplitude")
row.prop(modifier, "period")
row = box.row(align=False)
row.prop(modifier, "seed")
row.prop(modifier, "use_asymmetric")
elif modifier.type == 'CREASE_ANGLE':
self.draw_modifier_curve_common(box, modifier, False, False)
row = box.row(align=True)
row.prop(modifier, "thickness_min")
row.prop(modifier, "thickness_max")
row = box.row(align=True)
row.prop(modifier, "angle_min")
row.prop(modifier, "angle_max")
elif modifier.type == 'CURVATURE_3D':
self.draw_modifier_curve_common(box, modifier, False, False)
row = box.row(align=True)
row.prop(modifier, "thickness_min")
row.prop(modifier, "thickness_max")
row = box.row(align=True)
row.prop(modifier, "curvature_min")
row.prop(modifier, "curvature_max")
freestyle = context.scene.render.layers.active.freestyle_settings
if not freestyle.use_smoothness:
message = "Enable Face Smoothness to use this modifier"
self.draw_modifier_box_error(col.box(), modifier, message)
def draw_geometry_modifier(self, context, modifier):
layout = self.layout
@@ -512,6 +608,10 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
row.prop(modifier, "scale_y")
box.prop(modifier, "angle")
elif modifier.type == 'SIMPLIFICATION':
box.prop(modifier, "tolerance")
def draw(self, context):
layout = self.layout