==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -12,4 +12,5 @@ incs += ' ' + env['BF_GETTEXT_INC']
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defs = 'FTGL_STATIC_LIBRARY'
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if sys.platform == 'win32':
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defs += ' _WIN32 USE_GETTEXT_DLL'
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env.BlenderLib ( 'blender_FTF', sources, Split(incs), Split(defs), libtype='international', priority=0 )
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env.BlenderLib ( 'bf_ftfont', sources, Split(incs), Split(defs), libtype=['international','player'], priority=[0, 205] )
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