==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -69,4 +69,4 @@ cflags=[]
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if sys.platform=='win32':
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cflags = ['/GR']
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env.BlenderLib (libname='GPC_common', sources=source_files, includes=incs, defines = [], libtype=['player'], priority=[5], compileflags=cflags)
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env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = [], libtype='player', priority=5, compileflags=cflags)
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