removed warning in last commit
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@@ -758,8 +758,8 @@ class Mesh:
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be multiplied by the object's 4x4 transform matrix (see L{transform}).
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@note: The objects materials will not be copied into the existing mesh,
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however the face material indices will match the material list of the original data.
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@type name: blender object or string
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@param name: The Blender object or its name, which contains the geometry data.
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@type object: blender object or string
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@param object: The Blender object or its name, which contains the geometry data.
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@type cage: int
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@param cage: determines whether the original vertices or derived vertices
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@type render: int
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