Fix for own recent reference count error.
- The armature weakref list was being incref'd twice then decrefed twice (incref and decref were used incorrectly), now only once. My 'fix' broke this. - In bpy_pydriver_create_dict the 2 refs added from running PyDict_SetItemString twice were undone when clearing the dictionary (added comment) - changed Py_XDECREF to Py_DECREF int BPY_pyconstraint_update and BPY_pyconstraint_target, Py_XDECREF checs for NULL value which would have crashed blender before it got to Py_XDECREF anyway. - after every error is reported (PyErr_Print), remove sys.last_traceback and clear the error, I found this fixed certain crashes (usually when starting the game engine or exiting blender), so best do this all the time. - header_text.c, CcdPhysicsEnvironment.cpp, KX_CameraActuator.cpp - remove some warnings.
This commit is contained in:
@@ -611,7 +611,7 @@ int KX_CameraActuator::pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF
|
||||
if (self->m_ob)
|
||||
self->m_ob->UnregisterActuator(self);
|
||||
|
||||
if (self->m_ob = (SCA_IObject*)gameobj)
|
||||
if ((self->m_ob = (SCA_IObject*)gameobj))
|
||||
self->m_ob->RegisterActuator(self);
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user