Merge branch 'master' into blender2.8
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@@ -142,7 +142,7 @@ enum {
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struct wmWindow *WM_window_open(struct bContext *C, const struct rcti *rect);
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struct wmWindow *WM_window_open_temp(struct bContext *C, int x, int y, int sizex, int sizey, int type);
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void WM_window_set_dpi(wmWindow *win);
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bool WM_stereo3d_enabled(struct wmWindow *win, bool only_fullscreen_test);
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