code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering
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@@ -138,7 +138,7 @@ static void result_nothing(void *UNUSED(arg), RenderResult *UNUSED(rr)) {}
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static void result_rcti_nothing(void *UNUSED(arg), RenderResult *UNUSED(rr), volatile struct rcti *UNUSED(rect)) {}
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static void stats_nothing(void *UNUSED(arg), RenderStats *UNUSED(rs)) {}
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static void float_nothing(void *UNUSED(arg), float UNUSED(val)) {}
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static int default_break(void *UNUSED(arg)) {return G.afbreek == 1;}
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static int default_break(void *UNUSED(arg)) { return G.is_break == TRUE; }
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static void stats_background(void *UNUSED(arg), RenderStats *rs)
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{
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@@ -1199,7 +1199,7 @@ static void do_render_fields_blur_3d(Render *re)
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/* also check for camera here */
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if (camera == NULL) {
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printf("ERROR: Cannot render, no camera\n");
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G.afbreek = 1;
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G.is_break = TRUE;
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return;
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}
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@@ -1495,7 +1495,7 @@ void RE_MergeFullSample(Render *re, Main *bmain, Scene *sce, bNodeTree *ntree)
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bNode *node;
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/* default start situation */
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G.afbreek = 0;
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G.is_break = FALSE;
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re->main = bmain;
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re->scene = sce;
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@@ -2034,7 +2034,7 @@ void RE_SetReports(Render *re, ReportList *reports)
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void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *srl, Object *camera_override, unsigned int lay, int frame, const short write_still)
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{
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/* ugly global still... is to prevent preview events and signal subsurfs etc to make full resol */
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G.rendering = 1;
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G.is_rendering = TRUE;
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scene->r.cfra = frame;
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@@ -2045,7 +2045,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
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do_render_all_options(re);
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if (write_still && !G.afbreek) {
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if (write_still && !G.is_break) {
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if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
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/* operator checks this but in case its called from elsewhere */
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printf("Error: cant write single images with a movie format!\n");
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@@ -2062,10 +2062,10 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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}
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BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
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BLI_callback_exec(re->main, (ID *)scene, G.is_break ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
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/* UGLY WARNING */
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G.rendering = 0;
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G.is_rendering = FALSE;
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}
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static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovieHandle *mh, const char *name_override)
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@@ -2161,16 +2161,16 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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/* ugly global still... is to prevent renderwin events and signal subsurfs etc to make full resol */
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/* is also set by caller renderwin.c */
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G.rendering = 1;
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G.is_rendering = TRUE;
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re->flag |= R_ANIMATION;
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if (BKE_imtype_is_movie(scene->r.im_format.imtype))
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if (!mh->start_movie(scene, &re->r, re->rectx, re->recty, re->reports))
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G.afbreek = 1;
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G.is_break = TRUE;
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if (mh->get_next_frame) {
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while (!(G.afbreek == 1)) {
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while (!(G.is_break == 1)) {
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int nf = mh->get_next_frame(&re->r, re->reports);
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if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) {
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scene->r.cfra = re->r.cfra = nf;
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@@ -2182,16 +2182,17 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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if (re->test_break(re->tbh) == 0) {
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if (!do_write_image_or_movie(re, bmain, scene, mh, NULL))
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G.afbreek = 1;
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G.is_break = TRUE;
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}
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if (G.afbreek == 0) {
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if (G.is_break == FALSE) {
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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}
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}
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else {
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if (re->test_break(re->tbh))
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G.afbreek = 1;
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if (re->test_break(re->tbh)) {
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G.is_break = TRUE;
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}
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}
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}
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}
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@@ -2247,14 +2248,14 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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totrendered++;
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if (re->test_break(re->tbh) == 0) {
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if (!G.afbreek)
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if (!G.is_break)
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if (!do_write_image_or_movie(re, bmain, scene, mh, NULL))
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G.afbreek = 1;
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G.is_break = TRUE;
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}
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else
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G.afbreek = 1;
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G.is_break = TRUE;
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if (G.afbreek == 1) {
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if (G.is_break == TRUE) {
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/* remove touched file */
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if (BKE_imtype_is_movie(scene->r.im_format.imtype) == 0) {
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if (scene->r.mode & R_TOUCH && BLI_exists(name) && BLI_file_size(name) == 0) {
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@@ -2265,7 +2266,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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break;
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}
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if (G.afbreek == 0) {
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if (G.is_break == FALSE) {
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BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
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}
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}
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@@ -2282,10 +2283,10 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
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re->flag &= ~R_ANIMATION;
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BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
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BLI_callback_exec(re->main, (ID *)scene, G.is_break ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
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/* UGLY WARNING */
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G.rendering = 0;
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G.is_rendering = FALSE;
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}
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void RE_PreviewRender(Render *re, Main *bmain, Scene *sce)
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