BGL: Workaround broken bgl usage caused by GPU refactor
This directly adress the issues caused by rB536c2e0ec916. Since the state tracking is done at a lower level, using the bgl functions needs to be safegarded by the state manager. The current workaround is to bypass `apply_state` when inside a callback that used a `bgl` function. Related to T80730. This fix T81003. Also this fix the default blend equation for callbacks. Fixes T80169 T81289.
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@@ -29,6 +29,8 @@
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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#include "GPU_state.h"
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#include "../generic/py_capi_utils.h"
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#include "glew-mx.h"
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@@ -1109,6 +1111,7 @@ static PyObject *Buffer_repr(Buffer *self)
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if (!PyArg_ParseTuple(args, arg_str arg_list, arg_ref arg_list)) { \
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return NULL; \
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} \
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GPU_bgl_start(); \
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ret_set_##ret gl##funcname(arg_var arg_list); \
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ret_ret_##ret; \
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}
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