Cleanup: Fix various source typos

This is a continuation of D13462 to clean up source typos.

Differential Revision: https://developer.blender.org/D13471
This commit is contained in:
luzpaz
2021-12-06 22:31:05 -05:00
committed by Aaron Carlisle
parent 92dae5775f
commit f159d49f56
4 changed files with 10 additions and 10 deletions

View File

@@ -630,7 +630,7 @@ void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map,
typedef bool (*MeshRemap_CheckIslandBoundary)(const struct MPoly *mpoly,
const struct MLoop *mloop,
const struct MEdge *medge,
const int nbr_egde_users,
const int nbr_edge_users,
const struct MPoly *mpoly_array,
const struct MeshElemMap *edge_poly_map,
void *user_data);
@@ -833,14 +833,14 @@ static void poly_edge_loop_islands_calc(const MEdge *medge,
static bool poly_is_island_boundary_smooth_cb(const MPoly *mp,
const MLoop *UNUSED(ml),
const MEdge *me,
const int nbr_egde_users,
const int nbr_edge_users,
const MPoly *mpoly_array,
const MeshElemMap *edge_poly_map,
void *UNUSED(user_data))
{
/* Edge is sharp if one of its polys is flat, or edge itself is sharp,
* or edge is not used by exactly two polygons. */
if ((mp->flag & ME_SMOOTH) && !(me->flag & ME_SHARP) && (nbr_egde_users == 2)) {
if ((mp->flag & ME_SMOOTH) && !(me->flag & ME_SHARP) && (nbr_edge_users == 2)) {
/* In that case, edge appears to be smooth, but we need to check its other poly too. */
const MPoly *mp_other = (mp == &mpoly_array[edge_poly_map->indices[0]]) ?
&mpoly_array[edge_poly_map->indices[1]] :
@@ -1012,7 +1012,7 @@ typedef struct MeshCheckIslandBoundaryUv {
static bool mesh_check_island_boundary_uv(const MPoly *UNUSED(mp),
const MLoop *ml,
const MEdge *me,
const int UNUSED(nbr_egde_users),
const int UNUSED(nbr_edge_users),
const MPoly *UNUSED(mpoly_array),
const MeshElemMap *UNUSED(edge_poly_map),
void *user_data)