Improve dist_***_to_corner_v3v3v3 precision
Remove offset before calculating distance. Define 'plane3' to BLI_math, since we often don't need the 4th component.
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@@ -43,6 +43,8 @@
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* - ``m4`` = mat4 = matrix 4x4
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* - ``eul`` = euler rotation
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* - ``eulO`` = euler with order
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* - ``plane`` = plane 4, (vec3, distance)
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* - ``plane3`` = plane 3 (same as a ``plane`` with a zero 4th component)
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*
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* \subsection mathabbrev_all Function Type Abbreviations
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*
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