renaming blf_api.h to blf_py_api.h
In windows this was producing Linking dependence errors because we have BLF_api.h in the /blenfont/ and blf_api.h in /python/generic/. It doesn't produces crash out of the box but I was trying to link both "api" files to the same project (Ketjsi folder). For the linking order was determining what header to use. A workaround is to "include" the file using some ../../ relative folder. But renaming it is less error prone. Probably Ketsji folder shouldn't link to BLF_api.h anyways, but this is something I will look better later before another commit. In the mean time it's not a good idea to have 2 api files with the same name (for non case-sensitive systems).
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@@ -51,7 +51,7 @@ extern "C" {
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#include "py_capi_utils.h"
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#include "mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
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#include "bgl.h"
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#include "blf_api.h"
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#include "blf_py_api.h"
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#include "marshal.h" /* python header for loading/saving dicts */
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}
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