Removed the config.h thing from the .h's in the source dir.
So we should be all set now :) Kent -- mein@cs.umn.edu
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@@ -37,15 +37,8 @@
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#ifndef PIXELSHADING_H
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#define PIXELSHADING_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/* ------------------------------------------------------------------------- */
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#include "render.h"
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#include "vanillaRenderPipe_types.h"
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/* ------------------------------------------------------------------------- */
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/**
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* Render the pixel at (x,y) for object ap. Apply the jitter mask.
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