Removed the config.h thing from the .h's in the source dir.

So we should be all set now :)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-27 13:11:01 +00:00
parent f78de74b20
commit f1c4f705a1
554 changed files with 3 additions and 2297 deletions

View File

@@ -36,10 +36,6 @@
#include "KX_Python.h"
#include "KX_PhysicsEngineEnums.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class RAS_IRenderTools* rendertools,class KX_Scene* scene, class KX_BlenderSceneConverter *converter);
void BL_ConvertBlenderObjects(struct Main* maggie,