Removed the config.h thing from the .h's in the source dir.
So we should be all set now :) Kent -- mein@cs.umn.edu
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@@ -33,10 +33,6 @@
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#ifndef BL_DEFORMABLEGAMEOBJECT
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#define BL_DEFORMABLEGAMEOBJECT
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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#endif //WIN32
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