Removed the config.h thing from the .h's in the source dir.
So we should be all set now :) Kent -- mein@cs.umn.edu
This commit is contained in:
@@ -1,10 +1,6 @@
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#ifndef SM_CALLBACK_H
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#define SM_CALLBACK_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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class SM_Callback {
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public:
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virtual void do_me() = 0;
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@@ -1,10 +1,6 @@
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#ifndef __SM_CLIENTOBJECT_INFO_H
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#define __SM_CLIENTOBJECT_INFO_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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* Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
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*/
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@@ -3,10 +3,6 @@
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#include "SM_Object.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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class SM_FhObject : public SM_Object {
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public:
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SM_FhObject() {}
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@@ -3,10 +3,6 @@
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#include "MT_Transform.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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class SM_MotionState {
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public:
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SM_MotionState() :
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@@ -9,10 +9,6 @@
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#include "SM_MotionState.h"
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#include <stdio.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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class SM_FhObject;
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@@ -34,10 +34,6 @@
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#include <MT_Scalar.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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// Properties of dynamic objects
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struct SM_ShapeProps {
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MT_Scalar m_mass; // Total mass
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@@ -18,10 +18,6 @@
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#include "MT_Vector3.h"
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#include "MT_Point3.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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class SM_Object;
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class SM_Scene {
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@@ -36,10 +36,6 @@
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#include "SM_Scene.h"
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#include "SM_Callback.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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Sumo Physics Controller, a special kind of a PhysicsController.
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A Physics Controller is a special kind of Scene Graph Transformation Controller.
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@@ -35,10 +35,6 @@
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#include "PHY_IPhysicsEnvironment.h"
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#include "solid.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
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* A derived class may be able to 'construct' entities by loading and/or converting
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@@ -3,10 +3,6 @@
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#include "solid_types.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -3,10 +3,6 @@
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#include "solid_types.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -3,10 +3,6 @@
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#include "solid_types.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -1,10 +1,6 @@
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#ifndef SOLID_TYPES_H
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#define SOLID_TYPES_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#define DT_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
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typedef double DT_Scalar;
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