Removed the config.h thing from the .h's in the source dir.

So we should be all set now :)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-27 13:11:01 +00:00
parent f78de74b20
commit f1c4f705a1
554 changed files with 3 additions and 2297 deletions

View File

@@ -1,10 +1,6 @@
#ifndef SM_CALLBACK_H
#define SM_CALLBACK_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SM_Callback {
public:
virtual void do_me() = 0;

View File

@@ -1,10 +1,6 @@
#ifndef __SM_CLIENTOBJECT_INFO_H
#define __SM_CLIENTOBJECT_INFO_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
*/

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@@ -3,10 +3,6 @@
#include "SM_Object.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SM_FhObject : public SM_Object {
public:
SM_FhObject() {}

View File

@@ -3,10 +3,6 @@
#include "MT_Transform.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SM_MotionState {
public:
SM_MotionState() :

View File

@@ -9,10 +9,6 @@
#include "SM_MotionState.h"
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SM_FhObject;

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@@ -34,10 +34,6 @@
#include <MT_Scalar.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
// Properties of dynamic objects
struct SM_ShapeProps {
MT_Scalar m_mass; // Total mass

View File

@@ -18,10 +18,6 @@
#include "MT_Vector3.h"
#include "MT_Point3.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SM_Object;
class SM_Scene {

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@@ -36,10 +36,6 @@
#include "SM_Scene.h"
#include "SM_Callback.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
Sumo Physics Controller, a special kind of a PhysicsController.
A Physics Controller is a special kind of Scene Graph Transformation Controller.

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@@ -35,10 +35,6 @@
#include "PHY_IPhysicsEnvironment.h"
#include "solid.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
* A derived class may be able to 'construct' entities by loading and/or converting

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@@ -3,10 +3,6 @@
#include "solid_types.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif

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@@ -3,10 +3,6 @@
#include "solid_types.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif

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@@ -3,10 +3,6 @@
#include "solid_types.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif

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@@ -1,10 +1,6 @@
#ifndef SOLID_TYPES_H
#define SOLID_TYPES_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#define DT_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
typedef double DT_Scalar;