Removed the config.h thing from the .h's in the source dir.

So we should be all set now :)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-27 13:11:01 +00:00
parent f78de74b20
commit f1c4f705a1
554 changed files with 3 additions and 2297 deletions

View File

@@ -37,10 +37,6 @@
#include "SG_IObject.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SG_Controller
{
public:

View File

@@ -36,10 +36,6 @@ base object that can be part of the scenegraph.
*/
#include <vector>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SG_Controller;
class SG_IObject;

View File

@@ -35,10 +35,6 @@
#include "SG_Spatial.h"
#include <vector>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
typedef std::vector<SG_Node*> NodeList;
class SG_Node : public SG_Spatial

View File

@@ -53,10 +53,6 @@
#ifndef __SG_ParentRelation_h
#define __SG_ParentRelation_h
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SG_Spatial;
class SG_ParentRelation {

View File

@@ -38,10 +38,6 @@
#include <MT_Matrix3x3.h> // or Quaternion later ?
#include "SG_IObject.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SG_Node;
class SG_ParentRelation;