Cleanup: blank lines over doxy headers
This commit is contained in:
@@ -59,7 +59,6 @@
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/* -------------------------------------------------------------------- */
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/** \name Copy/Paste `.blend`, partial saves.
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* \{ */
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@@ -60,7 +60,6 @@
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#include "DEG_depsgraph.h"
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/* -------------------------------------------------------------------- */
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/** \name Global Undo
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* \{ */
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@@ -69,7 +69,6 @@
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#endif
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/* -------------------------------------------------------------------- */
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/** \name High Level `.blend` file read/write.
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* \{ */
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@@ -622,7 +621,6 @@ void BKE_blendfile_workspace_config_data_free(WorkspaceConfigFileData *workspace
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/* -------------------------------------------------------------------- */
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/** \name Partial `.blend` file save.
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* \{ */
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@@ -387,7 +387,6 @@ static void mesh_edges_spherecast(void *userdata, int index, const BVHTreeRay *r
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/* -------------------------------------------------------------------- */
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/** \name Vertex Builder
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* \{ */
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@@ -554,7 +553,6 @@ BVHTree *bvhtree_from_mesh_verts_ex(
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/* -------------------------------------------------------------------- */
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/** \name Edge Builder
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* \{ */
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@@ -739,7 +737,6 @@ BVHTree *bvhtree_from_mesh_edges_ex(
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/* -------------------------------------------------------------------- */
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/** \name Tessellated Face Builder
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* \{ */
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@@ -835,7 +832,6 @@ BVHTree *bvhtree_from_mesh_faces_ex(
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/* -------------------------------------------------------------------- */
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/** \name LoopTri Face Builder
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* \{ */
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@@ -1310,7 +1306,6 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
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/* -------------------------------------------------------------------- */
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/** \name BVHCache
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* \{ */
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@@ -845,7 +845,6 @@ float BKE_defvert_multipaint_collective_weight(
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/* -------------------------------------------------------------------- */
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/** \name Defvert Array functions
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* \{ */
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@@ -997,7 +996,6 @@ void BKE_defvert_extract_vgroup_to_polyweights(
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/* -------------------------------------------------------------------- */
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/** \name Data Transfer
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* \{ */
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@@ -1296,7 +1294,6 @@ bool data_transfer_layersmapping_vgroups(
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Various utils & helpers.
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* \{ */
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@@ -1610,7 +1610,6 @@ bool BKE_vfont_to_curve(Object *ob, int mode)
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/* -------------------------------------------------------------------- */
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/** \name VFont Clipboard
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* \{ */
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@@ -68,7 +68,6 @@
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#endif
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/* -------------------------------------------------------------------- */
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/** \name Mesh Normal Calculation
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* \{ */
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@@ -1891,7 +1890,6 @@ void BKE_mesh_normals_loop_to_vertex(
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/* -------------------------------------------------------------------- */
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/** \name Polygon Calculations
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* \{ */
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@@ -2222,7 +2220,6 @@ void BKE_mesh_poly_edgebitmap_insert(unsigned int *edge_bitmap, const MPoly *mp,
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/* -------------------------------------------------------------------- */
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/** \name Mesh Center Calculation
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* \{ */
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@@ -2324,7 +2321,6 @@ bool BKE_mesh_center_of_volume(const Mesh *me, float r_cent[3])
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/* -------------------------------------------------------------------- */
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/** \name Mesh Volume Calculation
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* \{ */
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@@ -2430,7 +2426,6 @@ void BKE_mesh_calc_volume(
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name NGon Tessellation (NGon/Tessface Conversion)
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* \{ */
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@@ -3400,7 +3395,6 @@ void BKE_mesh_polygons_flip(
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}
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/* -------------------------------------------------------------------- */
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/** \name Mesh Flag Flushing
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* \{ */
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@@ -3591,7 +3585,6 @@ void BKE_mesh_flush_select_from_verts(Mesh *me)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Mesh Spatial Calculation
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* \{ */
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@@ -45,7 +45,6 @@
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/* -------------------------------------------------------------------- */
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/** \name Mesh Connectivity Mapping
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* \{ */
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@@ -590,7 +589,6 @@ void BKE_mesh_origindex_map_create_looptri(
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/* -------------------------------------------------------------------- */
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/** \name Mesh loops/poly islands.
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* Used currently for UVs and 'smooth groups'.
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* \{ */
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@@ -51,7 +51,6 @@
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/* -------------------------------------------------------------------- */
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/** \name Some generic helpers.
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* \{ */
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@@ -53,7 +53,6 @@
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/* -------------------------------------------------------------------- */
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/** \name Mesh Tangent Calculations (Single Layer)
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* \{ */
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@@ -202,7 +201,6 @@ void BKE_mesh_calc_loop_tangent_single(Mesh *mesh, const char *uvmap, float (*r_
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/* -------------------------------------------------------------------- */
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/** \name Mesh Tangent Calculations (All Layers)
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* \{ */
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@@ -195,7 +195,6 @@ static int search_polyloop_cmp(const void *v1, const void *v2)
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/* -------------------------------------------------------------------- */
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/** \name Mesh Validation
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* \{ */
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@@ -1037,7 +1036,6 @@ bool BKE_mesh_validate_material_indices(Mesh *me)
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/* -------------------------------------------------------------------- */
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/** \name Mesh Stripping (removing invalid data)
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* \{ */
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@@ -1176,7 +1174,6 @@ void BKE_mesh_strip_loose_edges(Mesh *me)
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/* -------------------------------------------------------------------- */
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/** \name Mesh Edge Calculation
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* \{ */
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@@ -69,7 +69,6 @@ void _bli_array_grow_func(
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/* -------------------------------------------------------------------- */
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/** \name Public defines
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* \{ */
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@@ -170,7 +169,6 @@ void _bli_array_grow_func(
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/* -------------------------------------------------------------------- */
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/** \name Generic Array Utils
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* other useful defines
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* (unrelated to the main array macros)
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@@ -83,7 +83,6 @@
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/* -------------------------------------------------------------------- */
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/** \name Struct Definitions
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* \{ */
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@@ -199,7 +198,6 @@ const float bvhtree_kdop_axes[13][3] = {
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/* -------------------------------------------------------------------- */
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/** \name Utility Functions
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* \{ */
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@@ -238,7 +236,6 @@ static void node_minmax_init(const BVHTree *tree, BVHNode *node)
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/* -------------------------------------------------------------------- */
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/** \name Balance Utility Functions
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* \{ */
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@@ -826,7 +823,6 @@ static void non_recursive_bvh_div_nodes(
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree API
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* \{ */
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@@ -1042,7 +1038,6 @@ float BLI_bvhtree_get_epsilon(const BVHTree *tree)
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_overlap
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* \{ */
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@@ -1260,7 +1255,6 @@ BVHTreeOverlap *BLI_bvhtree_overlap(
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_find_nearest
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* \{ */
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@@ -1429,7 +1423,6 @@ int BLI_bvhtree_find_nearest(
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_ray_cast
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*
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* raycast is done by performing a DFS on the BVHTree and saving the closest hit.
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@@ -1725,7 +1718,6 @@ void BLI_bvhtree_ray_cast_all(
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_range_query
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*
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* Allocs and fills an array with the indexs of node that are on the given spherical range (center, radius).
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@@ -1811,7 +1803,6 @@ int BLI_bvhtree_range_query(
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_nearest_projected
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* \{ */
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@@ -2003,7 +1994,6 @@ int BLI_bvhtree_find_nearest_projected(
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/* -------------------------------------------------------------------- */
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/** \name BLI_bvhtree_walk_dfs
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* \{ */
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@@ -121,7 +121,6 @@ static void memiter_init(BLI_memiter *mi)
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}
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/* -------------------------------------------------------------------- */
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/** \name Public API's
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* \{ */
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@@ -252,7 +251,6 @@ uint BLI_memiter_count(const BLI_memiter *mi)
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/* -------------------------------------------------------------------- */
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/** \name Helper API's
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* \{ */
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@@ -286,7 +284,6 @@ void *BLI_memiter_elem_first_size(BLI_memiter *mi, uint *r_size)
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/* -------------------------------------------------------------------- */
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/** \name Iterator API's
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*
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* \note We could loop over elements until a NULL chunk is found,
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@@ -150,7 +150,6 @@ typedef struct EEVEE_LightBake {
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} EEVEE_LightBake;
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/* -------------------------------------------------------------------- */
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/** \name Light Cache
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* \{ */
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@@ -370,7 +369,6 @@ void EEVEE_lightcache_free(LightCache *lcache)
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/* -------------------------------------------------------------------- */
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/** \name Light Bake Context
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* \{ */
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@@ -403,7 +401,6 @@ static void eevee_lightbake_context_disable(EEVEE_LightBake *lbake)
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/* -------------------------------------------------------------------- */
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/** \name Light Bake Job
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* \{ */
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@@ -743,7 +743,6 @@ void EEVEE_lightprobes_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *ved
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}
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/* -------------------------------------------------------------------- */
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/** \name Rendering
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* \{ */
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@@ -954,7 +953,6 @@ static void eevee_lightbake_render_scene_to_planars(
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Filtering
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* \{ */
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@@ -118,7 +118,6 @@ static struct {
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/* -------------------------------------------------------------------- */
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/** \name Shader Groups (DRW_shgroup)
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* \{ */
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@@ -459,7 +458,6 @@ static void drw_shgroup_bone_ik_spline_lines(const float start[3], const float e
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/* -------------------------------------------------------------------- */
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/** \name Drawing Theme Helpers
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*
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* Note, this section is duplicate of code in 'drawarmature.c'.
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@@ -726,7 +724,6 @@ static bool set_pchan_color(short colCode, const int boneflag, const short const
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/* -------------------------------------------------------------------- */
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/** \name Drawing Color Helpers
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* \{ */
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@@ -881,7 +878,6 @@ static const float *get_bone_hint_color(
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/* -------------------------------------------------------------------- */
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/** \name Helper Utils
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* \{ */
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@@ -1253,7 +1249,6 @@ static void draw_points(
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/* -------------------------------------------------------------------- */
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/** \name Draw Bones
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* \{ */
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@@ -1481,7 +1476,6 @@ static void draw_bone_octahedral(
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/* -------------------------------------------------------------------- */
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/** \name Draw Degrees of Freedom
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* \{ */
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@@ -1558,7 +1552,6 @@ static void draw_bone_dofs(bPoseChannel *pchan)
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/* -------------------------------------------------------------------- */
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/** \name Draw Relationships
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* \{ */
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@@ -1681,7 +1674,6 @@ static void draw_bone_relations(
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Main Draw Loops
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* \{ */
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|
@@ -145,7 +145,6 @@ void DRW_shape_cache_reset(void)
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}
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/* -------------------------------------------------------------------- */
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/** \name Helper functions
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* \{ */
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@@ -386,7 +385,6 @@ GPUBatch *DRW_cache_sphere_get(void)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Common
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* \{ */
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@@ -667,7 +665,6 @@ GPUBatch *DRW_cache_gpencil_axes_get(void)
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/* -------------------------------------------------------------------- */
|
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/** \name Common Object API
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* \{ */
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@@ -781,7 +778,6 @@ GPUBatch **DRW_cache_object_surface_material_get(
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|
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/* -------------------------------------------------------------------- */
|
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|
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/** \name Empties
|
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* \{ */
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@@ -1306,7 +1302,6 @@ GPUBatch *DRW_cache_field_cone_limit_get(void)
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/** \} */
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|
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/* -------------------------------------------------------------------- */
|
||||
|
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/** \name Lamps
|
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* \{ */
|
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|
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@@ -1724,7 +1719,6 @@ GPUBatch *DRW_cache_lamp_spot_square_volume_get(void)
|
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Speaker
|
||||
* \{ */
|
||||
|
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@@ -1788,7 +1782,6 @@ GPUBatch *DRW_cache_speaker_get(void)
|
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Probe
|
||||
* \{ */
|
||||
|
||||
@@ -1929,7 +1922,6 @@ GPUBatch *DRW_cache_lightprobe_planar_get(void)
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Armature Bones
|
||||
* \{ */
|
||||
|
||||
@@ -2822,7 +2814,6 @@ GPUBatch *DRW_cache_bone_dof_lines_get(void)
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Camera
|
||||
* \{ */
|
||||
|
||||
@@ -2968,7 +2959,6 @@ GPUBatch *DRW_cache_camera_tria_get(void)
|
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Object Mode Helpers
|
||||
* \{ */
|
||||
|
||||
@@ -2998,7 +2988,6 @@ GPUBatch *DRW_cache_single_vert_get(void)
|
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Meshes
|
||||
* \{ */
|
||||
|
||||
@@ -3091,7 +3080,6 @@ void DRW_cache_mesh_sculpt_coords_ensure(Object *ob)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Curve
|
||||
* \{ */
|
||||
|
||||
@@ -3190,7 +3178,6 @@ GPUBatch **DRW_cache_curve_surface_shaded_get(
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name MetaBall
|
||||
* \{ */
|
||||
|
||||
@@ -3217,7 +3204,6 @@ GPUBatch **DRW_cache_mball_surface_shaded_get(
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
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/** \name Font
|
||||
* \{ */
|
||||
|
||||
@@ -3298,7 +3284,6 @@ GPUBatch **DRW_cache_text_surface_shaded_get(
|
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
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/** \name Surface
|
||||
* \{ */
|
||||
|
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@@ -3373,7 +3358,6 @@ GPUBatch **DRW_cache_surf_surface_shaded_get(
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/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
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/** \name Lattice
|
||||
* \{ */
|
||||
|
||||
@@ -3410,7 +3394,6 @@ GPUBatch *DRW_cache_lattice_vert_overlay_get(Object *ob)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Particles
|
||||
* \{ */
|
||||
|
||||
@@ -3678,7 +3661,6 @@ GPUBatch *DRW_cache_cursor_get(bool crosshair_lines)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Batch Cache Impl. common
|
||||
* \{ */
|
||||
|
||||
|
@@ -544,7 +544,6 @@ void DRW_curve_batch_cache_free(Curve *cu)
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Private Curve Cache API
|
||||
* \{ */
|
||||
|
||||
@@ -825,7 +824,6 @@ static void curve_create_edit_data_and_handles(
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public Object/Curve API
|
||||
* \{ */
|
||||
|
||||
|
@@ -90,7 +90,6 @@ enum {
|
||||
};
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Mesh/BMesh Interface (direct access to basic data).
|
||||
* \{ */
|
||||
|
||||
@@ -128,7 +127,6 @@ static int UNUSED_FUNCTION(mesh_render_loops_len_get)(Mesh *me)
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Mesh/BMesh Interface (indirect, partially cached access to complex data).
|
||||
* \{ */
|
||||
|
||||
@@ -1126,7 +1124,6 @@ static MeshRenderData *mesh_render_data_create(Mesh *me, const int types)
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Accessor Functions
|
||||
* \{ */
|
||||
|
||||
@@ -1474,7 +1471,6 @@ fallback:
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Internal Cache Generation
|
||||
* \{ */
|
||||
|
||||
@@ -1916,7 +1912,6 @@ static bool add_edit_facedot_mapped(
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Vertex Group Selection
|
||||
* \{ */
|
||||
|
||||
@@ -1992,7 +1987,6 @@ static void drw_mesh_weight_state_extract(
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Mesh GPUBatch Cache
|
||||
* \{ */
|
||||
|
||||
@@ -4372,7 +4366,6 @@ static void mesh_create_edit_loops_tris(MeshRenderData *rdata, GPUIndexBuf *ibo)
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
@@ -4569,7 +4562,6 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Mesh *me)
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Edit Mode selection API
|
||||
* \{ */
|
||||
|
||||
@@ -4600,7 +4592,6 @@ GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me)
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name UV Image editor API
|
||||
* \{ */
|
||||
|
||||
@@ -4969,7 +4960,6 @@ static void mesh_create_uvedit_buffers(
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
/** \name Grouped batch generation
|
||||
* \{ */
|
||||
|
||||
|
@@ -149,7 +149,6 @@ static GPUVertBuf *mball_batch_cache_get_pos_and_normals(Object *ob, MetaBallBat
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public Object/MetaBall API
|
||||
* \{ */
|
||||
|
||||
|
@@ -90,7 +90,6 @@ struct DRWInstanceDataList {
|
||||
static ListBase g_idatalists = {NULL, NULL};
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Instance Buffer Management
|
||||
* \{ */
|
||||
|
||||
@@ -288,7 +287,6 @@ void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Instance Data (DRWInstanceData)
|
||||
* \{ */
|
||||
|
||||
@@ -347,7 +345,6 @@ DRWInstanceData *DRW_instance_data_request(DRWInstanceDataList *idatalist, uint
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Instance Data List (DRWInstanceDataList)
|
||||
* \{ */
|
||||
|
||||
|
@@ -156,7 +156,6 @@ struct DRWTextStore *DRW_text_cache_ensure(void)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Settings
|
||||
* \{ */
|
||||
|
||||
@@ -259,7 +258,6 @@ struct DupliObject *DRW_object_get_dupli(const Object *UNUSED(ob))
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Color Management
|
||||
* \{ */
|
||||
|
||||
@@ -362,7 +360,6 @@ void DRW_transform_none(GPUTexture *tex)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Multisample Resolve
|
||||
* \{ */
|
||||
|
||||
@@ -434,7 +431,6 @@ void DRW_multisamples_resolve(GPUTexture *src_depth, GPUTexture *src_color, bool
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Viewport (DRW_viewport)
|
||||
* \{ */
|
||||
|
||||
@@ -804,7 +800,6 @@ void **DRW_view_layer_engine_data_ensure(DrawEngineType *engine_type, void (*cal
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Draw Data (DRW_drawdata)
|
||||
* \{ */
|
||||
|
||||
@@ -960,7 +955,6 @@ static void drw_drawdata_unlink_dupli(ID *id)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Rendering (DRW_engines)
|
||||
* \{ */
|
||||
|
||||
@@ -1346,7 +1340,6 @@ static uint DRW_engines_get_hash(void)
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name View Update
|
||||
* \{ */
|
||||
|
||||
@@ -1405,7 +1398,6 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Main Draw Loops (DRW_draw)
|
||||
* \{ */
|
||||
|
||||
@@ -2401,7 +2393,6 @@ void DRW_draw_depth_loop(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Draw Manager State (DRW_state)
|
||||
* \{ */
|
||||
|
||||
@@ -2507,7 +2498,6 @@ bool DRW_state_draw_background(void)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Context State (DRW_context_state)
|
||||
* \{ */
|
||||
|
||||
@@ -2520,7 +2510,6 @@ const DRWContextState *DRW_context_state_get(void)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Init/Exit (DRW_engines)
|
||||
* \{ */
|
||||
|
||||
|
@@ -50,7 +50,6 @@ struct GPUVertFormat *g_pos_format = NULL;
|
||||
extern struct GPUUniformBuffer *view_ubo; /* draw_manager_exec.c */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Uniform Buffer Object (DRW_uniformbuffer)
|
||||
* \{ */
|
||||
|
||||
@@ -72,7 +71,6 @@ void DRW_uniformbuffer_free(GPUUniformBuffer *ubo)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Uniforms (DRW_shgroup_uniform)
|
||||
* \{ */
|
||||
|
||||
@@ -271,7 +269,6 @@ void DRW_shgroup_uniform_float_copy(DRWShadingGroup *shgroup, const char *name,
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Draw Call (DRW_calls)
|
||||
* \{ */
|
||||
|
||||
@@ -627,7 +624,6 @@ void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *at
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Shading Groups (DRW_shgroup)
|
||||
* \{ */
|
||||
|
||||
@@ -1076,7 +1072,6 @@ DRWShadingGroup *DRW_shgroup_create_sub(DRWShadingGroup *shgroup)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Passes (DRW_pass)
|
||||
* \{ */
|
||||
|
||||
|
@@ -54,7 +54,6 @@ void DRW_select_load_id(uint id)
|
||||
struct GPUUniformBuffer *view_ubo;
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Draw State (DRW_state)
|
||||
* \{ */
|
||||
|
||||
@@ -462,7 +461,6 @@ void DRW_state_clip_planes_set_from_rv3d(RegionView3D *rv3d)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Clipping (DRW_clipping)
|
||||
* \{ */
|
||||
|
||||
@@ -761,7 +759,6 @@ void DRW_culling_frustum_planes_get(float planes[6][4])
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Draw (DRW_draw)
|
||||
* \{ */
|
||||
|
||||
|
@@ -56,7 +56,6 @@ extern char datatoc_common_fullscreen_vert_glsl[];
|
||||
#define USE_DEFERRED_COMPILATION 1
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Deferred Compilation (DRW_deferred)
|
||||
*
|
||||
* Since compiling shader can take a long time, we do it in a non blocking
|
||||
|
@@ -78,7 +78,6 @@
|
||||
#define STROKE_CYCLIC_DIST_PX 8
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name StrokeElem / #RNA_OperatorStrokeElement Conversion Functions
|
||||
* \{ */
|
||||
|
||||
@@ -298,7 +297,6 @@ static bool stroke_elem_project_fallback_elem(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Operator/Stroke Conversion
|
||||
* \{ */
|
||||
|
||||
@@ -352,7 +350,6 @@ static void curve_draw_stroke_from_operator(wmOperator *op)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Operator Callbacks & Helpers
|
||||
* \{ */
|
||||
|
||||
|
@@ -429,7 +429,6 @@ void MESH_OT_bisect(struct wmOperatorType *ot)
|
||||
#ifdef USE_GIZMO
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Bisect Gizmo
|
||||
* \{ */
|
||||
|
||||
|
@@ -1291,7 +1291,6 @@ void OBJECT_OT_origin_set(wmOperatorType *ot)
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Transform Axis Target
|
||||
*
|
||||
* Note this is an experemental operator to point lamps/cameras at objects.
|
||||
|
@@ -487,7 +487,6 @@ typedef struct {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name MLoopTri accessor functions.
|
||||
* \{ */
|
||||
|
||||
|
@@ -49,7 +49,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Local Utilities
|
||||
* \{ */
|
||||
|
||||
@@ -78,7 +77,6 @@ static void node_gizmo_calc_matrix_space_with_image_dims(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Backdrop Gizmo
|
||||
* \{ */
|
||||
|
||||
@@ -201,7 +199,6 @@ void NODE_GGT_backdrop_transform(wmGizmoGroupType *gzgt)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Crop Gizmo
|
||||
* \{ */
|
||||
|
||||
@@ -404,7 +401,6 @@ void NODE_GGT_backdrop_crop(wmGizmoGroupType *gzgt)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Sun Beams
|
||||
* \{ */
|
||||
|
||||
@@ -509,7 +505,6 @@ void NODE_GGT_backdrop_sun_beams(wmGizmoGroupType *gzgt)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Corner Pin
|
||||
* \{ */
|
||||
|
||||
|
@@ -1374,7 +1374,6 @@ void view3d_main_region_draw(const bContext *C, ARegion *ar)
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Offscreen Drawing
|
||||
* \{ */
|
||||
|
||||
|
@@ -51,7 +51,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Armature Spline Gizmo
|
||||
*
|
||||
* \{ */
|
||||
|
@@ -53,7 +53,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Camera Gizmos
|
||||
* \{ */
|
||||
|
||||
@@ -309,7 +308,6 @@ void VIEW3D_GGT_camera(wmGizmoGroupType *gzgt)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name CameraView Gizmos
|
||||
* \{ */
|
||||
|
||||
|
@@ -50,7 +50,6 @@
|
||||
#include "view3d_intern.h" /* own include */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Empty Image Gizmos
|
||||
* \{ */
|
||||
|
||||
|
@@ -46,7 +46,6 @@
|
||||
#include "view3d_intern.h" /* own include */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Force Field Gizmos
|
||||
* \{ */
|
||||
|
||||
|
@@ -49,7 +49,6 @@
|
||||
#include "view3d_intern.h" /* own include */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Spot Lamp Gizmos
|
||||
* \{ */
|
||||
|
||||
@@ -127,7 +126,6 @@ void VIEW3D_GGT_lamp_spot(wmGizmoGroupType *gzgt)
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Area Lamp Gizmos
|
||||
* \{ */
|
||||
|
||||
@@ -244,7 +242,6 @@ void VIEW3D_GGT_lamp_area(wmGizmoGroupType *gzgt)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Lamp Target Gizmo
|
||||
* \{ */
|
||||
|
||||
|
@@ -629,7 +629,6 @@ bool GPU_matrix_dirty_get(void)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Python API Helpers
|
||||
* \{ */
|
||||
BLI_STATIC_ASSERT(GPU_PY_MATRIX_STACK_LEN + 1 == MATRIX_STACK_DEPTH, "define mismatch");
|
||||
|
@@ -71,7 +71,6 @@
|
||||
#endif
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Gizmo API
|
||||
* \{ */
|
||||
|
||||
|
@@ -43,7 +43,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Local utility defines for wrapping OpenGL
|
||||
* \{ */
|
||||
|
||||
@@ -456,7 +455,6 @@ static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value);
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utility Functions
|
||||
* \{ */
|
||||
|
||||
@@ -512,7 +510,6 @@ static bool compare_dimensions(int ndim, int *dim1, Py_ssize_t *dim2)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Buffer API
|
||||
* \{ */
|
||||
|
||||
@@ -1055,7 +1052,6 @@ static PyObject *Buffer_repr(Buffer *self)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name OpenGL API Wrapping
|
||||
* \{ */
|
||||
|
||||
@@ -1336,7 +1332,6 @@ BGL_Wrap(TexImage3DMultisample, void, (GLenum, GLsizei, GLenum, GLsizei
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Module Definition
|
||||
* \{ */
|
||||
|
||||
|
@@ -648,7 +648,6 @@ static IDProperty *idp_from_PyObject(PyObject *name_obj, PyObject *ob)
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
/**
|
||||
* \note group can be a pointer array or a group.
|
||||
* assume we already checked key is a string.
|
||||
|
@@ -1248,7 +1248,6 @@ bool PyC_RunString_AsString(const char *imports[], const char *expr, const char
|
||||
#endif /* #ifndef MATH_STANDALONE */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Int Conversion
|
||||
*
|
||||
* \note Python doesn't provide overflow checks for specific bit-widths.
|
||||
@@ -1340,7 +1339,6 @@ uint32_t PyC_Long_AsU32(PyObject *value)
|
||||
*/
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Py_buffer Utils
|
||||
*
|
||||
* \{ */
|
||||
|
@@ -45,7 +45,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utils to invalidate functions
|
||||
* \{ */
|
||||
|
||||
@@ -66,7 +65,6 @@ bool bpygpu_is_initialized_or_error(void)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Primitive Type Utils
|
||||
* \{ */
|
||||
|
||||
@@ -113,7 +111,6 @@ success:
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name GPU Module
|
||||
* \{ */
|
||||
|
||||
|
@@ -41,7 +41,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name IndexBuf Type
|
||||
* \{ */
|
||||
|
||||
@@ -227,7 +226,6 @@ PyTypeObject BPyGPUIndexBuf_Type = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
|
@@ -80,7 +80,6 @@ static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name GPUOffscreen Type
|
||||
* \{ */
|
||||
|
||||
@@ -354,7 +353,6 @@ PyTypeObject BPyGPUOffScreen_Type = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
|
@@ -99,7 +99,6 @@ static int bpygpu_uniform_location_get(GPUShader *shader, const char *name, cons
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Shader Type
|
||||
* \{ */
|
||||
|
||||
@@ -682,7 +681,6 @@ PyTypeObject BPyGPUShader_Type = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name gpu.shader Module API
|
||||
* \{ */
|
||||
|
||||
@@ -812,7 +810,6 @@ static PyModuleDef BPyGPU_shader_module_def = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
|
@@ -40,7 +40,6 @@
|
||||
#include "gpu_py_vertex_buffer.h" /* own include */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utility Functions
|
||||
* \{ */
|
||||
|
||||
@@ -216,7 +215,6 @@ static int bpygpu_attr_fill(GPUVertBuf *buf, int id, PyObject *py_seq_data, cons
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name VertBuf Type
|
||||
* \{ */
|
||||
|
||||
@@ -335,7 +333,6 @@ PyTypeObject BPyGPUVertBuf_Type = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
|
@@ -49,7 +49,6 @@
|
||||
#endif
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Enum Conversion
|
||||
*
|
||||
* Use with PyArg_ParseTuple's "O&" formatting.
|
||||
@@ -148,7 +147,6 @@ static int bpygpu_ParseVertFetchMode(PyObject *o, void *p)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name VertFormat Type
|
||||
* \{ */
|
||||
|
||||
@@ -241,7 +239,6 @@ PyTypeObject BPyGPUVertFormat_Type = {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
|
@@ -48,7 +48,6 @@
|
||||
/* we may want to add, but not now */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Gizmo
|
||||
* \{ */
|
||||
|
||||
@@ -186,7 +185,6 @@ void BPY_RNA_gizmo_wrapper(wmGizmoType *gzt, void *userdata)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Gizmo Group
|
||||
* \{ */
|
||||
|
||||
|
@@ -69,7 +69,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Docstring (snippets)
|
||||
* \{ */
|
||||
|
||||
@@ -119,7 +118,6 @@ typedef struct {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utility helper functions
|
||||
* \{ */
|
||||
|
||||
@@ -152,7 +150,6 @@ static PyObject *bvhtree_CreatePyObject(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name BVHTreeRayHit to Python utilities
|
||||
* \{ */
|
||||
|
||||
@@ -209,7 +206,6 @@ static PyObject *py_bvhtree_raycast_to_py_and_check(const BVHTreeRayHit *hit)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name BVHTreeNearest to Python utilities
|
||||
* \{ */
|
||||
|
||||
@@ -281,7 +277,6 @@ static void py_bvhtree__tp_dealloc(PyBVHTree *self)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Methods
|
||||
* \{ */
|
||||
|
||||
@@ -661,7 +656,6 @@ static PyObject *py_bvhtree_overlap(PyBVHTree *self, PyBVHTree *other)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Class Methods
|
||||
* \{ */
|
||||
|
||||
@@ -1240,7 +1234,6 @@ static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyO
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Module & Type definition
|
||||
* \{ */
|
||||
|
||||
|
@@ -407,7 +407,6 @@ void WM_gizmo_set_fn_custom_modal(struct wmGizmo *gz, wmGizmoFnModal fn)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Add/Remove \a gizmo to selection.
|
||||
* Reallocates memory for selected gizmos so better not call for selecting multiple ones.
|
||||
|
@@ -45,7 +45,6 @@
|
||||
#include "wm_gizmo_intern.h"
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Property Definition
|
||||
* \{ */
|
||||
|
||||
@@ -165,7 +164,6 @@ void WM_gizmo_target_property_clear_rna(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Property Access
|
||||
* \{ */
|
||||
|
||||
@@ -282,7 +280,6 @@ int WM_gizmo_target_property_array_length(
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Property Define
|
||||
* \{ */
|
||||
|
||||
@@ -312,7 +309,6 @@ void WM_gizmotype_target_property_def(
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Property Utilities
|
||||
* \{ */
|
||||
|
||||
|
@@ -131,7 +131,6 @@ struct ApplicationState app_state = {
|
||||
};
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Application Level Callbacks
|
||||
*
|
||||
* Initialize callbacks for the modules that need them.
|
||||
@@ -187,9 +186,7 @@ static void callback_clg_fatal(void *fp)
|
||||
/** \} */
|
||||
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Main Function
|
||||
* \{ */
|
||||
|
||||
|
@@ -94,7 +94,6 @@
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utility String Parsing
|
||||
* \{ */
|
||||
|
||||
@@ -426,7 +425,6 @@ static void arg_py_context_restore(
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Handle Argument Callbacks
|
||||
*
|
||||
* \note Doc strings here are used in differently:
|
||||
|
Reference in New Issue
Block a user