Coding style from spaces to tabs in files related to Unicode Font Object.

Function strlen changed to wcslen in editfont.c in ALT-U (undo) functionality.
This commit is contained in:
Mika Saari
2005-09-19 17:58:51 +00:00
parent 6183bdf1b8
commit f210e88263
8 changed files with 312 additions and 312 deletions

View File

@@ -2662,12 +2662,12 @@ static int ui_do_but_HSVCUBE(uiBut *but)
// hsv_to_rgb(x, y, v, col, col+1, col+2);
}
else if(but->a1==2) {
but->hsv[2]= x;
but->hsv[1]= y;
but->hsv[2]= x;
but->hsv[1]= y;
// hsv_to_rgb(h, y, x, col, col+1, col+2);
}
else {
but->hsv[0]= x;
but->hsv[0]= x;
// hsv_to_rgb(x, s, v, col, col+1, col+2);
}
@@ -2693,48 +2693,48 @@ static int ui_do_but_HSVCUBE(uiBut *but)
static int ui_do_but_CHARTAB(uiBut *but)
{
/* Variables */
short mval[2];
float sx, sy, ex, ey;
float width, height;
float butw, buth;
int x, y;
unsigned long cs;
unsigned long che;
/* Variables */
short mval[2];
float sx, sy, ex, ey;
float width, height;
float butw, buth;
int x, y;
unsigned long cs;
unsigned long che;
/* Check the position */
uiGetMouse(mywinget(), mval);
/* Check the position */
uiGetMouse(mywinget(), mval);
/* Calculate the size of the button */
width = abs(but->x2 - but->x1);
height = abs(but->y2 - but->y1);
/* Calculate the size of the button */
width = abs(but->x2 - but->x1);
height = abs(but->y2 - but->y1);
butw = floor(width / 12);
buth = floor(height / 6);
butw = floor(width / 12);
buth = floor(height / 6);
/* Initialize variables */
sx = but->x1;
ex = but->x1 + butw;
sy = but->y1 + height - buth;
ey = but->y1 + height;
/* Initialize variables */
sx = but->x1;
ex = but->x1 + butw;
sy = but->y1 + height - buth;
ey = but->y1 + height;
cs = G.charstart;
cs = G.charstart;
/* And the character is */
x = (int) ((mval[0] / butw) - 0.5);
y = (int) (6 - ((mval[1] / buth) - 0.5));
/* And the character is */
x = (int) ((mval[0] / butw) - 0.5);
y = (int) (6 - ((mval[1] / buth) - 0.5));
che = cs + (y*12) + x;
che = cs + (y*12) + x;
if(che > G.charmax)
che = 0;
if(che > G.charmax)
che = 0;
if(G.obedit)
{
do_textedit(0,0,che);
}
if(G.obedit)
{
do_textedit(0,0,che);
}
return but->retval;
return but->retval;
}
#endif
@@ -3666,12 +3666,12 @@ static uiOverDraw *ui_draw_but_tip(uiBut *but)
y1= but->y1-(ury+FTF_GetSize())-12; y2= but->y1-12;
}
} else {
x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
y1= but->y1-30; y2= but->y1-12;
x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
y1= but->y1-30; y2= but->y1-12;
}
#else
x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
y1= but->y1-30; y2= but->y1-12;
x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
y1= but->y1-30; y2= but->y1-12;
#endif
/* for pulldown menus it doesnt work */