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@@ -39,11 +39,6 @@ SceneExporter::SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm,
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{
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}
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void SceneExporter::setExportTransformationType(BC_export_transformation_type transformation_type)
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{
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this->transformation_type = transformation_type;
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}
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void SceneExporter::exportScene(const EvaluationContext *eval_ctx, Scene *sce)
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{
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// <library_visual_scenes> <visual_scene>
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@@ -139,7 +134,7 @@ void SceneExporter::writeNodes(const EvaluationContext *eval_ctx, Object *ob, Sc
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// for skinned mesh we write obmat in <bind_shape_matrix>
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TransformWriter::add_node_transform_identity(colladaNode);
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else {
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TransformWriter::add_node_transform_ob(colladaNode, ob, this->transformation_type);
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TransformWriter::add_node_transform_ob(colladaNode, ob, this->export_settings->export_transformation_type);
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}
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// <instance_geometry>
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