GPUFramebuffer: Add possibility to blit stencil buffer.
This commit is contained in:
@@ -73,7 +73,7 @@ void GPU_framebuffer_blur(
|
||||
|
||||
void GPU_framebuffer_blit(
|
||||
GPUFrameBuffer *fb_read, int read_slot,
|
||||
GPUFrameBuffer *fb_write, int write_slot, bool use_depth);
|
||||
GPUFrameBuffer *fb_write, int write_slot, bool use_depth, bool use_stencil);
|
||||
|
||||
void GPU_framebuffer_recursive_downsample(
|
||||
GPUFrameBuffer *fb, struct GPUTexture *tex, int num_iter,
|
||||
|
||||
Reference in New Issue
Block a user