Split the 'background and settings' panel in 3d window in 2 parts.
Instructions for how to add panels there: - add a handler define code in BIF_space.h - create a menu item that invokes a add_blockhandler() - add to view3d_blockhandlers() the correct handler for it - plus create a panel itself, just copy one... it needs some stuff to get working, docs for that are for later
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@@ -51,9 +51,8 @@ struct BWinEvent;
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/* view3d handler codes */
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#define VIEW3D_HANDLER_BACKGROUND 1
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#define VIEW3D_HANDLER_VIEW 2
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#define VIEW3D_HANDLER_PROPERTIES 2
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#define VIEW3D_HANDLER_OBJECT 3
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#define VIEW3D_HANDLER_VERTEX 4
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/* ipo handler codes */
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#define IPO_HANDLER_SETTINGS 20
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