Merge branch 'master' into blender2.8
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@@ -233,7 +233,7 @@ PyObject *BPY_app_handlers_struct(void)
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funcstore = &funcstore_array[pos];
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funcstore->func = bpy_app_generic_callback;
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funcstore->alloc = 0;
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funcstore->arg = SET_INT_IN_POINTER(pos);
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funcstore->arg = POINTER_FROM_INT(pos);
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BLI_callback_add(funcstore, pos);
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}
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}
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@@ -292,7 +292,7 @@ void BPY_app_handlers_reset(const short do_all)
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/* the actual callback - not necessarily called from py */
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void bpy_app_generic_callback(struct Main *UNUSED(main), struct ID *id, void *arg)
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{
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PyObject *cb_list = py_cb_array[GET_INT_FROM_POINTER(arg)];
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PyObject *cb_list = py_cb_array[POINTER_AS_INT(arg)];
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if (PyList_GET_SIZE(cb_list) > 0) {
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PyGILState_STATE gilstate = PyGILState_Ensure();
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