2.5
Assorted smaller fixes: - Fix: modal keymaps for editmode in view3d were not set again when you copy areas or go fullscreen. - Improved "redo last op" (F6) to search back in history for a redoable operator. Operator also used wrong pupmenu type. - On creating new FCurve editor, the channel rainbow colors are set correct. - EditMesh: fixed code for Spin/Screw, correct props, init and error reporting. (Spin hotkey ALT+R temporary) - recompiled all to check for uninitialized variable warnings. (compile flag should be -O for this). Fixed some proto's.
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@@ -952,7 +952,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo
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int first, int line, int adapt, float adapt_angle, float adapt_pix, int override_uv)
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{
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static VertRen *v1= NULL, *v2= NULL;
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VlakRen *vlr;
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VlakRen *vlr= NULL;
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float nor[3], cross[3], crosslen, w, dx, dy, width;
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static float anor[3], avec[3];
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int flag, i;
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