Cleanup: remove unused variable
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@@ -2160,7 +2160,6 @@ void node_draw_link_bezier(const bContext &C,
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const int th_col3,
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const bool selected)
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{
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const bNodeTree &node_tree = *snode.edittree;
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const std::array<float2, 4> points = node_link_bezier_points(link);
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if (!node_link_draw_is_visible(v2d, points)) {
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return;
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@@ -2220,7 +2219,6 @@ void node_draw_link(const bContext &C,
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static std::array<float2, 4> node_link_bezier_points_dragged(const SpaceNode &snode,
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const bNodeLink &link)
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{
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const bNodeTree &node_tree = *snode.edittree;
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const float2 cursor = snode.runtime->cursor * UI_DPI_FAC;
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std::array<float2, 4> points;
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points[0] = link.fromsock ?
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