remove use of gettext: _("...") style translation now its handled by rna.

This commit is contained in:
2011-09-21 15:18:38 +00:00
parent ae0124157f
commit f4c56a879d
40 changed files with 1963 additions and 2004 deletions

View File

@@ -19,7 +19,6 @@
# <pep8 compliant>
import bpy
from bpy.types import Panel
from blf import gettext as _
from bl_ui.properties_physics_common import (
point_cache_ui,
@@ -62,13 +61,13 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
split.enabled = softbody_panel_enabled(md)
col = split.column()
col.label(text=_("Object:"))
col.label(text="Object:")
col.prop(softbody, "friction")
col.prop(softbody, "mass")
col.prop_search(softbody, "vertex_group_mass", ob, "vertex_groups", text=_("Mass:"))
col.prop_search(softbody, "vertex_group_mass", ob, "vertex_groups", text="Mass:")
col = split.column()
col.label(text=_("Simulation:"))
col.label(text="Simulation:")
col.prop(softbody, "speed")
@@ -114,18 +113,18 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel):
split = layout.split()
col = split.column()
col.label(text=_("Goal Strengths:"))
col.prop(softbody, "goal_default", text=_("Default"))
col.label(text="Goal Strengths:")
col.prop(softbody, "goal_default", text="Default")
sub = col.column(align=True)
sub.prop(softbody, "goal_min", text=_("Minimum"))
sub.prop(softbody, "goal_max", text=_("Maximum"))
sub.prop(softbody, "goal_min", text="Minimum")
sub.prop(softbody, "goal_max", text="Maximum")
col = split.column()
col.label(text=_("Goal Settings:"))
col.prop(softbody, "goal_spring", text=_("Stiffness"))
col.prop(softbody, "goal_friction", text=_("Damping"))
col.label(text="Goal Settings:")
col.prop(softbody, "goal_spring", text="Stiffness")
col.prop(softbody, "goal_friction", text="Damping")
layout.prop_search(softbody, "vertex_group_goal", ob, "vertex_groups", text=_("Vertex Group"))
layout.prop_search(softbody, "vertex_group_goal", ob, "vertex_groups", text="Vertex Group")
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
@@ -154,14 +153,14 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
split = layout.split()
col = split.column()
col.label(text=_("Springs:"))
col.label(text="Springs:")
col.prop(softbody, "pull")
col.prop(softbody, "push")
col.prop(softbody, "damping")
col.prop(softbody, "plastic")
col.prop(softbody, "bend")
col.prop(softbody, "spring_length", text=_("Length"))
col.prop_search(softbody, "vertex_group_spring", ob, "vertex_groups", text=_("Springs:"))
col.prop(softbody, "spring_length", text="Length")
col.prop_search(softbody, "vertex_group_spring", ob, "vertex_groups", text="Springs:")
col = split.column()
col.prop(softbody, "use_stiff_quads")
@@ -169,16 +168,16 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
sub.active = softbody.use_stiff_quads
sub.prop(softbody, "shear")
col.label(text=_("Aerodynamics:"))
col.label(text="Aerodynamics:")
col.row().prop(softbody, "aerodynamics_type", expand=True)
col.prop(softbody, "aero", text=_("Factor"))
col.prop(softbody, "aero", text="Factor")
#sub = col.column()
#sub.enabled = softbody.aero > 0
col.label(text=_("Collision:"))
col.prop(softbody, "use_edge_collision", text=_("Edge"))
col.prop(softbody, "use_face_collision", text=_("Face"))
col.label(text="Collision:")
col.prop(softbody, "use_edge_collision", text="Edge")
col.prop(softbody, "use_face_collision", text="Face")
class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
@@ -203,14 +202,14 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
layout.active = softbody.use_self_collision and softbody_panel_enabled(md)
layout.label(text=_("Collision Ball Size Calculation:"))
layout.label(text="Collision Ball Size Calculation:")
layout.prop(softbody, "collision_type", expand=True)
col = layout.column(align=True)
col.label(text=_("Ball:"))
col.prop(softbody, "ball_size", text=_("Size"))
col.prop(softbody, "ball_stiff", text=_("Stiffness"))
col.prop(softbody, "ball_damp", text=_("Dampening"))
col.label(text="Ball:")
col.prop(softbody, "ball_size", text="Size")
col.prop(softbody, "ball_stiff", text="Stiffness")
col.prop(softbody, "ball_damp", text="Dampening")
class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
@@ -233,18 +232,18 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
split = layout.split()
col = split.column(align=True)
col.label(text=_("Step Size:"))
col.label(text="Step Size:")
col.prop(softbody, "step_min")
col.prop(softbody, "step_max")
col.prop(softbody, "use_auto_step", text=_("Auto-Step"))
col.prop(softbody, "use_auto_step", text="Auto-Step")
col = split.column()
col.prop(softbody, "error_threshold")
col.label(text=_("Helpers:"))
col.label(text="Helpers:")
col.prop(softbody, "choke")
col.prop(softbody, "fuzzy")
layout.label(text=_("Diagnostics:"))
layout.label(text="Diagnostics:")
layout.prop(softbody, "use_diagnose")
layout.prop(softbody, "use_estimate_matrix")