UI: move gpencil paint into topbar only layout

Tool properties were duplicating UI elements.
This commit is contained in:
2018-11-13 20:59:25 +11:00
parent 4503c96a17
commit f4d4f50212
2 changed files with 33 additions and 32 deletions

View File

@@ -368,6 +368,39 @@ class _draw_left_context_mode:
draw_color_selector()
@staticmethod
def GPENCIL_SCULPT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
tool_settings = context.tool_settings
settings = tool_settings.gpencil_sculpt
tool = settings.sculpt_tool
brush = settings.brush
layout.prop(brush, "size", slider=True)
row = layout.row(align=True)
row.prop(brush, "strength", slider=True)
row.prop(brush, "use_pressure_strength", text="")
if tool in {'THICKNESS', 'STRENGTH', 'PINCH', 'TWIST'}:
row.separator()
row.prop(brush, "direction", expand=True, text="")
@staticmethod
def GPENCIL_WEIGHT(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
tool_settings = context.tool_settings
settings = tool_settings.gpencil_sculpt
brush = settings.brush
layout.prop(brush, "size", slider=True)
row = layout.row(align=True)
row.prop(brush, "strength", slider=True)
row.prop(brush, "use_pressure_strength", text="")
@staticmethod
def PARTICLE(context, layout, tool):
# See: 'VIEW3D_PT_tools_brush', basically a duplicate