- basic code for fake-polygon support (called FGon in code). Disabled now

- hide flags now save correctly in mesh, to restore after going in/out
  editmode
- after an extrude, faces/edges could have wrong select flags
  (only in vertex select mode)
- new rule for addfacelist(); this now copies edges too, if an example
  is provided. That prevents a lot of awkward code, still testing if it
  goes as desired though...
This commit is contained in:
2004-09-24 12:40:37 +00:00
parent ce12a0173c
commit f59503682d
10 changed files with 322 additions and 50 deletions

View File

@@ -704,6 +704,8 @@ short extrudeflag_vert(short flag)
}
eve= nextve;
}
// since its vertex select mode now, it also deselects higher order
EM_selectmode_flush();
return 1;
}