Cleanup: use bool instead of int in various places

This commit is contained in:
2020-09-02 19:10:18 +02:00
parent f20f82ce3e
commit f5e55c3337
48 changed files with 264 additions and 270 deletions

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@@ -212,7 +212,7 @@ void snode_update(struct SpaceNode *snode, struct bNode *node);
bool composite_node_active(struct bContext *C);
bool composite_node_editable(struct bContext *C);
int node_has_hidden_sockets(struct bNode *node);
bool node_has_hidden_sockets(struct bNode *node);
void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set);
int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode,