BGE Python API
- More verbose error messages. - BL_Shader wasnt setting error messages on some errors - FilterNormal depth attribute was checking for float which is bad because scripts often expect ints assigned to float attributes. - Added a check to PyVecTo for a tuple rather then always using a generic python sequence. On my system this is over 2x faster with an optmized build.
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@@ -601,7 +601,7 @@ PyObject* SCA_JoystickSensor::pyattr_get_axis_single(void *self_v, const KX_PYAT
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SCA_Joystick *joy = self->m_pJoystickMgr->GetJoystickDevice(self->m_joyindex);
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if(self->m_joymode != KX_JOYSENSORMODE_AXIS_SINGLE) {
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PyErr_SetString(PyExc_TypeError, "joystick sensor is not an 'Single Axis' type");
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PyErr_SetString(PyExc_TypeError, "val = sensor.axisSingle: Joystick Sensor, not 'Single Axis' type");
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return NULL;
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}
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