- Bugfix to make dupli particles for hair respect render amount.

- Allow Random and Even distribution settings to be set after hair
  is made editable, since they also affect children.
This commit is contained in:
2008-01-10 21:44:16 +00:00
parent 76cc0a4c57
commit f62477fe27
4 changed files with 47 additions and 6 deletions

View File

@@ -4090,6 +4090,39 @@ static int allow_render_dupli_instance(Render *re, DupliObject *dob, Object *obd
!(re->r.mode & R_RADIO));
}
static void dupli_render_particle_set(Render *re, Object *ob, int level, int enable)
{
/* ugly function, but we need to set particle systems to their render
* settings before calling object_duplilist, to get render level duplis */
Group *group;
GroupObject *go;
ParticleSystem *psys;
if(level >= MAX_DUPLI_RECUR)
return;
if(ob->transflag & OB_DUPLIPARTS) {
DerivedMesh *dm;
for(psys=ob->particlesystem.first; psys; psys=psys->next)
if(enable)
psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy);
else
psys_render_restore(ob, psys);
if(enable) {
dm = mesh_create_derived_render(ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
dm->release(dm);
}
}
if(ob->dup_group==NULL) return;
group= ob->dup_group;
for(go= group->gobject.first; go; go= go->next)
dupli_render_particle_set(re, go->ob, level+1, enable);
}
static void database_init_objects(Render *re, unsigned int lay, int nolamps, int onlyselected, Object *actob, int only_verts)
{
Base *base;
@@ -4125,7 +4158,10 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
DupliObject *dob;
ListBase *lb;
dupli_render_particle_set(re, ob, 0, 1);
lb= object_duplilist(sce, ob);
dupli_render_particle_set(re, ob, 0, 0);
for(dob= lb->first; dob; dob= dob->next) {
Object *obd= dob->ob;