Final 'FileBrowser First Stage' merge.

It basically rewrites most of filelist.c, with some more limited changes in other areas of filebrowser.

From user perspective, it:
* Removes some info in 'long' drawing mode (owner, permissions) - OS-specific data that do not really matter in Blender!
* Makes short/long display 'fixed' size (among four choices, like thumbnails mode).
* Allows to list several layers of dirtree at once, in a flat way (inside .blend files and/or real directories).
* Consequently, adds datablocks types filtering.
* Uses way less RAM when listing big directories, especially in thumbnail mode (we are talking of several hundred of MiB spared).
* Generates thumbnails way faster.

From code perspective, it:
* Is ready for asset engine needs (on data structure level in filebrowser's listing).
* Simplifies and makes 'generic' file listing much lighter.
* Separates file listing in three different aspects:
** 'generic' filelisting (in BLI), which becomes a shallow wrapper around stat struct.
** 'filebrowser drawing' filelisting, which only contains current visible subset of the whole list (sliding window), with extra drawing data (strings for size, date/time, preview, etc.).
** 'asset-ready' filelisting, which is used for operations common to 'basic' filehandling and future asset-related one.
* Uses uuid's to handle file selection/state in the browser, instead of using flags in filelisting items.
* Uses much lighter BLI_task handling for previews, instead of heavy 'job' system (using the new 'notifier' timer to handle UI refresh, in similar way to jobs).
* Moves .blend datablocks preview handling to IMB_thumbnail (necessary to avoid storing all datablock previews at once, and gives better consistency and performances too).

Revision: https://developer.blender.org/D1316

Thanks to Campbell & Sergey for the reviews. :)
This commit is contained in:
2015-08-19 22:41:39 +02:00
parent 5c659574e6
commit f69e9681fa
21 changed files with 2776 additions and 1100 deletions

View File

@@ -3343,7 +3343,8 @@ void uiTemplateOperatorSearch(uiLayout *layout)
#define B_STOPCOMPO 4
#define B_STOPSEQ 5
#define B_STOPCLIP 6
#define B_STOPOTHER 7
#define B_STOPFILE 7
#define B_STOPOTHER 8
static void do_running_jobs(bContext *C, void *UNUSED(arg), int event)
{
@@ -3366,6 +3367,9 @@ static void do_running_jobs(bContext *C, void *UNUSED(arg), int event)
case B_STOPCLIP:
WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL);
break;
case B_STOPFILE:
WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL);
break;
case B_STOPOTHER:
G.is_break = true;
break;
@@ -3396,6 +3400,12 @@ void uiTemplateRunningJobs(uiLayout *layout, bContext *C)
owner = sa;
handle_event = B_STOPCLIP;
}
else if (sa->spacetype == SPACE_FILE) {
if (WM_jobs_test(wm, sa, WM_JOB_TYPE_FILESEL_READDIR)) {
owner = sa;
}
handle_event = B_STOPFILE;
}
else {
Scene *scene;
/* another scene can be rendering too, for example via compositor */