BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.

This commit is contained in:
2009-04-22 16:58:04 +00:00
parent 076d1910f5
commit f6d27e73ee
12 changed files with 4 additions and 47 deletions
@@ -199,26 +199,11 @@ void KX_GameObject::SetName(STR_String name)
m_name = name;
}; // Set the name of the value
void KX_GameObject::ReplicaSetName(STR_String name)
{
}
KX_IPhysicsController* KX_GameObject::GetPhysicsController()
{
return m_pPhysicsController1;
}
KX_GameObject* KX_GameObject::GetParent()
{
KX_GameObject* result = NULL;