Scripts updated:
- Jean-Michel Soler: 1) paths import -- ai module; 2) tex2uvbaker; - Campbell Barton: obj exporter. BPython: - Campbell also provided a patch (+docs) to add shader data access to Blender.Material. Again, thanks guys and sorry for the long delay.
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@@ -9,43 +9,43 @@ The Blender Python API Reference
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Top Module:
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-----------
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- L{Blender} (*)
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- L{Blender}
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Submodules:
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-----------
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- L{Armature}
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- L{Armature} (broken, needs rewrite)
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- L{Bone}
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- L{NLA}
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- L{BGL}
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- L{Camera} (*)
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- L{Curve} (*)
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- L{Draw} (*)
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- L{Camera}
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- L{Curve}
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- L{Draw}
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- L{Effect}
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- L{Image} (*)
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- L{Ipo} (*)
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- L{Image}
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- L{Ipo}
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- L{Lamp}
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- L{Lattice}
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- L{Library}
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- L{Material}
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- L{Material} (*)
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- L{Mathutils} (*)
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- L{Metaball}
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- L{NMesh} (*)
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- L{Noise}
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- L{Object} (*)
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- L{Registry} (*)
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- L{Scene} (*)
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- L{Registry}
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- L{Scene}
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- L{Radio}
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- L{Render}
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- L{Sound}
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- L{Text}
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- L{Text3d} (new)
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- L{Font} (new)
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- L{Text3d}
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- L{Font}
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- L{Texture}
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- L{Types}
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- L{Window}
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- L{Theme}
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- L{World}
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- L{sys<Sys>} (*)
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- L{sys<Sys>}
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Additional information:
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-----------------------
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