* Bugs item #169 fixed:
Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore. Both exppython's NMesh.c and bpython's opy_nmesh.c were updated. * Minor changes in other files.
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@@ -1548,7 +1548,7 @@ static int convert_NMeshToMesh(Mesh *mesh, NMesh *nmesh)
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Py_DECREF(mf);
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newmf++;
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if (newmc) newmc++;
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if (newmc) newmc += 4; /* there are 4 MCol's per face */
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}
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}
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return 1;
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