* Bugs item #169 fixed:
Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore. Both exppython's NMesh.c and bpython's opy_nmesh.c were updated. * Minor changes in other files.
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@@ -158,10 +158,6 @@ static char M_NMesh_PutRaw_doc[] =
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If the name of a mesh to replace is not given a new\n\
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object is created and returned.";
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/* the color, vertex, face and mesh types below have their own variables
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* because they don't need to be linked to real Blender data -- e.g.: they
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* can be created with .New() methods */
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/* Typedefs for the new types */
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typedef struct {
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@@ -187,7 +183,7 @@ typedef struct {
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short mode;
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short flag;
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unsigned char transp;
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C_Image *image;
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Image *image;
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char mat_nr, smooth;
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} C_NMFace; /* an NMesh face */
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