* Bugs item #169 fixed:

Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore.
    Both exppython's NMesh.c and bpython's opy_nmesh.c were updated.
* Minor changes in other files.
This commit is contained in:
2003-06-13 04:21:48 +00:00
parent bbf8fe932f
commit f70302670e
10 changed files with 179 additions and 142 deletions

View File

@@ -158,10 +158,6 @@ static char M_NMesh_PutRaw_doc[] =
If the name of a mesh to replace is not given a new\n\
object is created and returned.";
/* the color, vertex, face and mesh types below have their own variables
* because they don't need to be linked to real Blender data -- e.g.: they
* can be created with .New() methods */
/* Typedefs for the new types */
typedef struct {
@@ -187,7 +183,7 @@ typedef struct {
short mode;
short flag;
unsigned char transp;
C_Image *image;
Image *image;
char mat_nr, smooth;
} C_NMFace; /* an NMesh face */